Hello Pixi,
please would someone explain me: how Fabric JS did it.. Fabric always has good quality of image (when i am resizing image) unlike pixi which still losing quality? i was trying turn on mipmapping in order to get best quality.
So i tried changed the scale mode to LINEAR (small images look smudgy) and then to NEAREST (some sizes were okay but most of them looks really bad).
I want to let people manually resize image but dont want to offer them ugly pictures.
I tried your another similiar issues (http://www.html5gamedevs.com/topic/24558-down-scaling-quality-loss/?_fromLogin=1) but any help me.
Thank you all
Original:

Fabric:

Pixi js -> mipmapping linear

Pixi js -> mipmapping nearest

pixi.js version: _e.g. 4.7.1_i was trying turn on mipmapping in order to get best quality.
For WebGL1, mipmapping works only for textures that have power-of-two size (256x512 or so)
Yes sorry, i forget, texture is 2048x2048 in example. ( so it is power-of-two ). And mipmapping is definitely turned on otherwise it's look more pixelated.
Original:

Can you make a fiddle of it, please? :)
Yes, thank you for help.
Pixi JS: https://jsfiddle.net/de2o3c5s/22/ ( ver 4.7.1 )
Fabric JS: https://jsfiddle.net/bokos/954hwedm/4/ (ver 1.7.7 )
https://jsfiddle.net/de2o3c5s/27/
Changes:
Just a note: There's no antialiasing parameter, the name is antialias in both pixi and webgl, in your case it doesnt matter
Thanks but if you can notice there is still big difference on my pc (retina).
Fabric ( https://jsfiddle.net/bokos/954hwedm/4/ ):

Pixi ( https://jsfiddle.net/de2o3c5s/27/ ):

So it doesnt solve a problem :/.
-- i tried it on another pc with lower resolution and there images look same.
If you want to make better quality for resize for particular purpose, you have to use sequence of rendertextures with filters applied, and i dont know which filters are suited for it.
@Bokos-
You have to set resolution manually by your displays pixel ratio for pixi.js.
I updated your example https://jsfiddle.net/de2o3c5s/40/
Good Job! Thanks.
FYI check it now.

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FYI check it now.