Hello!
I made spritesheet with TexturePacker, then loaded atlas and placed sprites with corresponding textures on stage. The result was as expected.
Then I decided to make these textures scalable. It turned out that the NineSlicePlane used whole image, instead of a specified patch.
Demo - https://dimous.github.io/pixi-ninesliceplane-spritesheet-bug/
Yup. I've reported on this when I added the NineSlicePlane #2677 I see that the ticket is closed. but the problem is still there..
I see, @ivanpopelyshev didnt add his "special function" https://github.com/pixijs/pixi.js/pull/2688#issuecomment-231782419
Hey any news on this? @ivanpopelyshev
@alamboley You can use different branch.
https://github.com/pixijs/pixi.js/pull/3842
http://pixijs.download/dev-mesh-update/pixi.js
But I think it wont be merged if @finscn wont make more example for that branch.
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Most helpful comment
@alamboley You can use different branch.
https://github.com/pixijs/pixi.js/pull/3842
http://pixijs.download/dev-mesh-update/pixi.js
But I think it wont be merged if @finscn wont make more example for that branch.