As per #1622, this thread is to track all known cases where the newer VU dynarec (microVU) - meant to be more accurate - is less compatible than the older VU dynarec (SuperVU).
Here's what's already listed in the other thread:
Fixed Driving Emotion Type-S erroneously stating it crashes with SuperVU.
EDIT: Also removed FIFA 2003. Works just fine with MicroVU and Clamping Mode set to Extra.
@refractionpcsx2 Wiki states DT Racer has been fixed by one of your commits last year: http://wiki.pcsx2.net/index.php/DT_Racer
Fixed Driving Emotion Type-S erroneously stating it crashes with SuperVU.
but it DOES crash, i tested it, thats why it said that :P
@refractionpcsx2 Wiki states DT Racer has been fixed by one of your commits last year: http://wiki.pcsx2.net/index.php/DT_Racer
Well, I've broken it again then :P
but it DOES crash, i tested it, thats why it said that :P
But it doesn't though. I've played the game dozens of times, including very recently.
But it doesn't though. I've played the game dozens of times, including very recently.
You're right, it's a GSDX bug when using DX11 HW.
You're right, it's a GSDX bug when using DX11 HW.
Does it require a specific setting or circumstance? Because I haven't had a GSdx related crash either. I'm pretty sure I've played it in DX11 HW too. :p
No idea, these are the settings i had, then i just X'd all the way through and it crashed just after the race listing

Just switching to OGL(HW) worked fine (although there is some mess on the screen)
Edit: So you know the only HW Hack on is Fast Invalidation
Edit: So you know the only HW Hack on is Fast Invalidation
And that's causing the crash. :p It's a pretty harsh C++ runtime error crash too. You don't see those that often.
Yeah it's quite evil, maybe @gregory38 needs to have a look :p
microVU goes back to the disc selection in BIOS
Do you mean the Browser? I don't think there is a "disc selection" in the BIOS.
Do you mean the Browser? I don't think there is a "disc selection" in the BIOS.
Yeh he means that.
So here's a funny story, I just went to fix DT Racer and now it works? What the hell...
Edit: Ahhh okay, it doesn't work if MTVU is enabled, we can scratch that one off the list then..
What about the Dawn Of Mana wiki issue? "There's an issue with this game regarding microVU1 where it reaches its cache limit. When this does happen, the game suffers from performance drops. " The workaround is using SuperVU. I believe it was posted by @Ryudo300 . Similar cache limit issues pop up in other games as well.
@refractionpcsx2 Does it crash in openGL ?
@gregory38 Oh bugger, that's a good point, it doesn't, nevermind :p
@FlatOutPS2 not for the moment, that's a separate issue similar to scarface, for now we just need to concentrate on games which don't work
Oh bugger, that's a good point, it doesn't, nevermind :p
It still shouldn't crash in DX11 though.
No but there's no point in asking gregory about that :p
@rz5 Did you test State of Emergency 2 yourself? I didn't find much information about the issue. The SuperVU solution isn't on the wiki yet, and there's still an active bug report about the issue on the forum that's so old SuperVU didn't even boot the game back then.
@FlatOutPS2 : State of emergency 2 was added by me and it was recently tested.
State of emergency 2 was added by me and it was recently tested.
The NTSC-U version? If so, we can close the bug report on the forum: http://forums.pcsx2.net/Thread-Bug-Report-State-of-Emergency-2-NTSC-U
The NTSC-U version? If so, we can close the bug report on the forum.
Yes, please close that bug report.
Added monopoly party to this list. Since the bug is similar to fifa 2003 I was hoping clamping extra may fix the problem but it doesn't.
Added The Getaway: Black Monday.
Added The Getaway: Black Monday.
I'm guessing none of the EE/VU clamping makes a difference?
Added Full Spectrum Warrior, updated Driving Emotion Type-S.
The Simpsons Game seems to have a bug when it's run under MicroVU recompiler at VU1. (Thanks to umisery from our discord group for mentioning about it)

That must be new because I haven't noticed that bug at all. Is that your screenshot or theirs?
It's not mine, a member from our discord group took it.
Also to note for "The Getaway: Black Monday" this is only for VU0. You can still use microVU on VU1.
Did anyone test the prequel "The Getaway"? It might suffer the same issue.
Fifa 08 (and possibily other FIFAs) doesn't work with microVU on VU1 if MTVU is enabled. But setting VU1 SuperVU with MTVU it works! I don't know if it's a MTVU or a MicroVu issue. Just wanted to point it out.
The Simpsons game don't anymore need the supervu to work, it work perfectly fine with vu0 and vu1 on microvu even with mtvu.
@atomic83GitHub, ok thanks for the heads-up.
@ssakash, @FlatOutPS2 if you have a dump of the Simpsons game or if you can contact user umisery on the PCSX2 forums to retest it, we can checkmark this one too on the OP.
@rz5 I just modified the checklist. Btw, FlatOut has been gone for ~8 months FYI 馃槢
Updated status of Full Spectrum Warrior and Monopoly Party based on recent tests.
Note to self: Turn off hacks before testing games for 6+ hours :P
Just a quick update for those outside of Discord:
State of Emergency 2 and Driving Emotion Type-S make use of the status flags (making them incompatible with the mVU Flag Hack) but have issues with the M Flag "optimization". Forcing it to true resolves the issues in both games and removes them from being dependent on sVU. A proper fix is still being looked into for the time being.
Seems like a game is missing, Batman Vengeance is incompatible with MicroVU, using it will result in a lot of SPS and a crash after some time when going ingame.
Driving Emotion Type-S: Further reports on what race/tracks goes back to browser/BIOS and what ones have flying cars can be viewed in #3694. It's a bit incomplete though, since I don't have an all-unlocked save to test further what tracks work and what don't - in particular one track (Suzuka East) seems to work.