Context
rand has several issues, which C++11 random generators don't. New PR often see the rand usage and try to emulate the wrong behavior.
Expected behavior
Remove all rand so when people search for how PCL did its random num generation, they get good quality results
Additional context
Usage of old-fashioned rand discovered by codacity (or maybe try grep)
There is already UniformGenerator in random.h and CloudGenerator in generator.h.
We should use that only right?
Yes, and maybe add a documentation there to use random_engine to generate the seed and not time or any other weird usage (except a constant seed)
rand has used a lot, especially for testing.
I'm working on replacing to UniformGenerator. But is there a way to eliminate rand usage in the future?
is there a way to eliminate rand usage in the future?
Usage in C++ (in general) or in PCL?
In PCL.
I've dumped files involved with rand(), hundreds.
Most of them are found in test files. Perhaps using rand() in testing is more convenient and straight-forward for most people. This makes me think if there's a way to avoid using rand() in the future.
in testing is more convenient
We're talking about the PCL source code, not the application code that users of PCL write. Please feel free to use rand or the better alternatives provided in PCL: UniformGenerator and CloudGenerator.
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Most helpful comment
Yes, and maybe add a documentation there to use
random_engineto generate the seed and not time or any other weird usage (except a constant seed)