Particles.js: MacBook Pro 2017 panicking (overheating?)

Created on 21 Sep 2017  路  13Comments  路  Source: VincentGarreau/particles.js

When running the demo website or embedded in my app my MacBook overheats and shuts down, using latest Safari and Chrome.

Is this a common issue or sort of expected? It's a fairly new machine and this has only happened when using particles-js for extended periods.

Possibly related to https://github.com/VincentGarreau/particles.js/issues/64 but my browsers aren't crashing first.

Most helpful comment

Can confirm, this is an issue for my Early 2013 Macbook pro, it's top spec for the year i7, 16GB RAM etc. with the uprated GPU but still particles.js turns it into a jet engine about to take off and I could cook an egg on the casing.

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Bump.

Having the same issue, without the shut down because I always move away from the website fast enough. It's a weird issue but it also happens with other complex graphics (gaming). I think it's Mac's fault.

Same issue here. I鈥檓 using a 2 year old MacBook Pro (recently serviced and in good health) and when I load up the site that is using particles.js (both my own one in dev and the demo site, my machine begins overheating and making a hell of a lot of noise.

As @damircengic2 suggested, it could well be a fault in the MacBook, but it鈥檚 odd that I have only ever experienced this issue with particles.js (I don鈥檛 use my machine for gaming, so can鈥檛 comment on that front).

Same issue with late '13 rMBP.

Older macbooks have problems with web-based graphics. It caused quite an uproar a couple years ago when brand new 2015 macbook pros were overheating after watching a live stream on Twitch.tv

If you open Activity Monitor and then try visiting a site with particles.js, can you see your CPU usage rapidly increasing? If so, then it's surely the problem I described above. I think it has something to do with bad hardware acceleration on integrated graphics chips. I can't recall the specifics though, it's been a couple years since I dealt with this issue.

One thing you can try is setting the retina_detect property on the particlesJS config object to false. This will reduce the CPU load a fair amount, and might be enough to let you run this library on your machine.

@grahamperich Thanks for the insight. It's quite sad that expensive machines such as Macbook Pros are so incapable of dealing with some simple graphics. My Macbook Pro sometimes starts heating up when I watch a 4K video.

Do you know if the latest models took care of this?

Mine is the latest model, non touch bar with integrated graphics and I have experienced shutdowns from overheating while running particles.js with and without the retina option.

Any news about this issue?

Same here. I'm using a png and it turns on my fan after a minute

have the same issue,my mac is 15 inch,the 2013 later,chrome 68.0.3440.106 64bit.
when open pages that contains this javascript,the cpu load get up to 400%.
sadly.
close the tab as fast as i can.

Can confirm, this is an issue for my Early 2013 Macbook pro, it's top spec for the year i7, 16GB RAM etc. with the uprated GPU but still particles.js turns it into a jet engine about to take off and I could cook an egg on the casing.

MBP 2018 15 inch overheating as well

Cooks my Macbook Pro 13' Early 2015 - does this happen on Windows laptops??

Try this repository: https://github.com/matteobruni/tsparticles
I have a MBP 2017 and everything runs fine

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