Paper: 1.14 Hopptimization [funding available for optimizations]

Created on 26 Jul 2019  路  10Comments  路  Source: PaperMC/Paper

Timings or Profile link:

https://timings.aikar.co/?id=09e8086195324acd8fa9edf06bb47b07

Description of issue:

1.14 performance issues are well known. Do you guys think it's a lost cause until 1.15?

Idk what can be done to optimize, but in case there is something for hoppers. That's the #1 source of lag atm for LMC.

Plugin list:

Bot, CheaperPhysicsEvent, ChestShop, ChestShopNotifier, ClaimslistClassifier, CoreProtect, dynmap, Dynmap-GriefPrevention, EnjinMinecraftPlugin, Essentials, EssentialsChat, EssentialsSpawn, GPAuctions, GPRealEstate, GriefPrevention, GroupManager, InGameMotd, PlaceholderAPI, PlayerVaults, PluginLibrary, ProtocolLib, PVPToggle, SuperTrailsPro, Vault, WorldBorder, WorldEdit, WorldGuard

bukkit.yml, spigot.yml, paper.yml, server.properties

https://pastebin.com/DvZFx4qQ

Paper build number:

1.14.4 build 146

Most helpful comment

Did not need proof (I believed you). But good on you. Well deserved!

All 10 comments

The timings posted show zombie villagers being the laggiest thing (28.78%) and hoppers 2nd (13.96%). You full tick is only overloaded by 6.72% (106.72% total), so eliminating (or reducing) zombie villagers should alleviate your lag and give you some breathing room.

eliminating them for breathing room.

It sounds like the solution is to play less minecraft, because we all know more minecraft is what happens when people play.

what you're saying makes sense, but do you think it's really a solution?

It's a temp solution that needs constant monitoring. It will change over time, so you have to know what to look for.

/kill @e[type=zombie_pigman]

I do this on my server from time to time. It's mostly zombie villagers and iron golems for me, tho. Tps goes back to normal for a few hours until something else decides to run amuck.

I don't know, because that Zombie Villager lag only appears during the first interval. And if you select everything else it's armor stands using 38%. Besides, there aren't 2700 zombie villagers going around.

Something else is going on here.

Apply this guide, you are passing up a lot of optimization opportunity.
https://www.spigotmc.org/threads/guide-server-optimization.283181/

Close this issue. Performance support is more appropriate for the Paper Discord.
https://discord.gg/jETyjUw

@CeIebrimbor Thanks for the guide. I'll test these out today. Do you have a donation option?

I don鈥檛 take donations. Please donate to Paper, they make it all possible and put in 50x more time than me :smile:

you bet.

@CeIebrimbor here's the receipts.
Paper Donation in August

Did not need proof (I believed you). But good on you. Well deserved!

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