client connects to server and starts rendering signsban鹿 chunks without problems or disconnects
client after entering signsban鹿 chunk gets disconnected and any attempts to reconnect immediately fail
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I expect this behavior was allowed by chunks size being not capped at 1MB and reverted after saving ref commit 8448011
singsban鹿 - chunk full of signs filled with random ASCII/Unicode data which can make client disconnect
EDIT: cleanup and fix some sentences
been on my to do list, i'll knock it out tonight.
:^)
547 and 1601 has fixes now.
we trim any large payloads sent from the client, and for any existing sign in the world, large payloads are trimmed before sending to the client, so it covers existing ban chunks too.