Osu: Hard coded tutorial

Created on 2 Aug 2019  路  4Comments  路  Source: ppy/osu

Describe the new feature: there should be tutorial hardcoded into lazer. Hardcoded can have advantages over beatmap based one.

  1. you dont have to download it first, new users probably dont even know that it is available, and how to get that working
  2. can force seeing everything, when you'll mess with settings before even start tutorial and you turn of video/storyboard then you dont know what exactly is going on
  3. it can help teach not gameplay areas too
  4. it can be overally better when using drawables not video in background
gameplay low-priority UX

All 4 comments

As I understand, the intention is to have both鈥攕omething that guides the player through the interface briefly and then sends them to the tutorial map.

The current tutorials use storyboards, which offer enough flexibility to do basically anything we need. If we need more, we can add new functionality to storyboards.

Assumedly a new tutorial beatmap will be bundled with lazer when it is a bit more complete?

It's true that storyboards are enough but there are some parts of the HUD that need to be controlled. Specifically the the break statistics.

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