ok so i finally got fully working jumobug code.
if someone were to add it to the cheat then send it to me it would be greatly appreciated.
the format of code i have is lua. this is skeets jumpbug lua
local get_prop, get_local_player, get, set, vis, trace_line, bit_band = entity.get_prop, entity.get_local_player, ui.get, ui.set, ui.set_visible, client.trace_line, bit.band
local enabled = ui.new_checkbox("MISC", "Miscellaneous", "Jumpbug")
local hotkey = ui.new_hotkey("MISC", "Miscellaneous", "Jumpbug", true)
local infduck = ui.reference("AA", "Other", "Infinite duck")
local max_radias = math.pi * 2
local step = max_radias / 24
local unduck = false
local function jumpbug(event)
if get(infduck) then
vis(enabled, true)
vis(hotkey, true)
if not get(enabled) then return end
if not get(hotkey) then return end
if unduck then
event.in_duck = 0
unduck = false
end
local player = get_local_player()
local flags = get_prop(player, "m_fFlags")
if (bit_band(flags, 1)==1) then return end
local x, y, z = get_prop(player, "m_vecOrigin")
for a = 0, max_radias, step do
local ptX, ptY, ptZ
ptX = (17 * math.cos( a ) ) + x
ptY = (17 * math.sin( a ) ) + y
ptZ = z
local trace, trace_entity = trace_line(player, ptX, ptY, ptZ, ptX, ptY, ptZ-6)
if trace~=0 then
if trace~=1 then
event.in_duck = 1
unduck = true
break
end
end
end
else
set(enabled, false)
vis(enabled, false)
vis(hotkey, false)
end
end
client.set_event_callback("setup_command", jumpbug)
So... If it fully working then you may pull it plz
It's in the LUA format and Osiris doesn't really use LUA. You'll have to convert it to the Osiris SDK for it to work. Did you?
Sure I know sk's lua api
Sure I know sk's lua api
so can you do it
Sure I know sk's lua api
so can you do it
He knows the API. That doesn't mean he knows how to convert the LUA through the Osiris SDK to make it work. He can try though. I can do it myself, however I work as a full time intern as a Cyber Security Threat Analysis so I rarely have time to do so.
@thomas0aotian i was being sacarstic I don't know sk's lua api if I do I can do sdk translation.
@thomas0aotian Well I kinda knew that from the start regarding the fact that you said these kinds of things in the past within these forums. I've knocked you down quite often. Please don't be misleading and btw, just a heads up, some ppl here don't take kindly to sarcastic jokes that proclaim a red flag that shouts an immediate "BS!".
@VuBrian22 emmm:stuck_out_tongue_closed_eyes:
Just kd for the meme
@VuBrian22 emmm馃槤
Just kd for the meme
To put it blatantly, (I was trying to nice and respectful in my comment above), Don't say anything if you don't know anything about it. Don't pretend like you know what to do and lead others to believe something that is false when obviously you have no idea what you're talking about. Basically, don't be a poser. But now you know so we're all good! ;)
@VuBrian22 emmm I actually knows what to do lmao.
@VuBrian22 I don't code for living but I at least can translate different sdk
@thomas0aotian Well I'm just saying, that's all. Cause in the past well.....I'm just going to leave that to you to think about.
1: its not hard to translate code from LUA to C++
2: please put your code in code tags so we can see indentation and other stuff
^ lua is hard to read without indentation
3: why are you pasting
4: we have 10,000 other issues like this why do we need another
@xAkiraMiura I most certainly agree with you however, I'm referring to his past. For example: https://github.com/danielkrupinski/Osiris/issues/808#issuecomment-561293251
He basically just talks BS in some of these issues. He never replied. There are many other issues like this where he'll just come in a drop statements like that. He's acting like he knows everything when he obviously doesn't. People come here to find a fix to "issues" from others who KNOW what they're doing not to find false misleading information that confuses them even more. Well until an actual person comes in and corrects and makes everything clear including providing a solution to the said issue..
oh yeah, i remember. i was reading old issues last night trying to get stale issues closed and they were everywhere in them, classic example of a skid.
also could we get daniel to make issue guidelines because the issues are a terrible mess right now with pasters and lazy people who nothing about coding trying to get people to do work for them.
@xAkiraMiura Yup that's pretty much sums up the majority of the people here in the Issues tab. Thanks for your input on it.
Most helpful comment
1: its not hard to translate code from LUA to C++
2: please put your code in code tags so we can see indentation and other stuff
^ lua is hard to read without indentation
3: why are you pasting
4: we have 10,000 other issues like this why do we need another