Osiris: closed

Created on 9 Aug 2019  路  14Comments  路  Source: danielkrupinski/Osiris

closed

All 14 comments

just fix legit aa thats all
add too many function will make this cheat paid!!!

just fix legit aa thats all
add too many function will make this cheat paid!!!

This^

I agree, Fix legit AA so spectators see your fake animation angles instead of the real. Id condense the list to features you cant live without so the developer knows what his community specifically wants.

updated the list a littelbit its now smaller and less stuff

I have a idea, we can make a Custom MVP Music . it;s play everytime the round end via ingame-mic. just like SLAM but auto triggered. thing is idk where to start.
https://github.com/SilentSys/SLAM

most useless bullshit i ever heard do it your self if you want this noone else whant useless stuff like this

RUN BOOST HELPER PLEASEEEEEEEEEEEEE ;-;

I really want to test a BlockBot or RunBoost! I don't credit card or money to buy a cheat with this function .... And I started learning how to program now ...

So when will he put the BlockBot or the run boost assist? xD I'm waiting a lot for this.. :(

Don't worry - you don't need money to buy a cheat with the function :). You said you have started to learn to program, how far have you got? What have you programmed?

As for the question about when is it going to be implemented, I could not say as I don't know Daniel's agenda, however, I can assist you if you wish to implement the feature yourself in your own fork if you like? Maybe it may lead to a pull request if it works out well ;)

That's the thing with a great open-source project like this, others can implement features they like and contribute

Sorry for my english too, I'm Brazilian.

Don't worry - you don't need money to buy a cheat with the function :). You said you have started to learn to program, how far have you got? What have you programmed?

As for the question about when is it going to be implemented, I could not say as I don't know Daniel's agenda, however, I can assist you if you wish to implement the feature yourself in your own fork if you like? Maybe it may lead to a pull request if it works out well ;)

That's the thing with a great open-source project like this, others can implement features they like and contribute

About my programming experience, none of the teachers I've had so far in college have used VS, and only learned the basics of basics in some alternative programs like NetBeans, Lua and etc ... If I had money I would help Daniel. And if I knew at least the basics of VS or learned a bit more about C ++ programming, I'd try to implement this function and share it here.

About my programming experience, none of the teachers I've had so far in college have used VS, and only learned the basics of basics in some alternative programs like NetBeans, Lua and etc ... If I had money I would help Daniel. And if I knew at least the basics of VS or learned a bit more about C ++ programming, I'd try to implement this function and share it here.

I see what you mean. I also don't have much experiance in the way of c++, I studied Java as the place I learnt didn't offer c++. However, I just use code I've found on other github cheats which have similar features and translate the code from that into code that works in this cheat one favourite of mine is to use AimTux eg(

C_BasePlayer* localplayer = (C_BasePlayer*) entityList->GetClientEntity(engine->GetLocalPlayer());

becomes

const auto localPlayer = interfaces.entityList->getEntity(interfaces.engine->getLocalPlayer()); in Osiris

I just translate code from one to the other

About my programming experience, none of the teachers I've had so far in college have used VS, and only learned the basics of basics in some alternative programs like NetBeans, Lua and etc ... If I had money I would help Daniel. And if I knew at least the basics of VS or learned a bit more about C ++ programming, I'd try to implement this function and share it here.

I see what you mean. I also don't have much experiance in the way of c++, I studied Java as the place I learnt didn't offer c++. However, I just use code I've found on other github cheats which have similar features and translate the code from that into code that works in this cheat one favourite of mine is to use AimTux eg(

C_BasePlayer* localplayer = (C_BasePlayer*) entityList->GetClientEntity(engine->GetLocalPlayer());

becomes

const auto localPlayer = interfaces.entityList->getEntity(interfaces.engine->getLocalPlayer()); in Osiris

I just translate code from one to the other

Got it, I'll try to learn how to do that too.

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