Openspades: Scoreboard improvements

Created on 20 Jul 2014  Â·  21Comments  Â·  Source: yvt/openspades

In the list of players (the one that appears when you press TAB) should also appear vital statistics of a player (for example "ratio").
Next to each player, you should see the icon of the weapon in use (SMG, rifle, shotgun).

discussion enhancement next-gen protocol

All 21 comments

In this tab view, having the name of the map would be nice

Server doesn't send any player's information other than position, name, equipped tool/weapon, and score. Also, being able to know other player's weapon might be considered cheating as it cannot be done in the vanilla client. Servers don't send the map name.

this issues can be close
@yvt

Sorry do not close this issue cause i want to try to change the scoreboard by my self.
The main idea is:
-make the scoreboard completely autoscalable based on screen resolution
-and at second point, make it much more informative.
for now the info that i can take are:
name,
number,
score,
live or dead,
weapon type,
color.
What do you think about the chance to see all this information about your teammates? and on your opponents?

You still working on this? Or can we close this?

i have other project now, but i was in a good status. make what do you want. if you like i can share code

Hi guys. I like, how one user, named DD, have made a nice OS Mod, and how he realised weapon info at scoreboard. Just look, that we see every player weapon. Here is a link for his topic.

He left his code changes:

I have attached the modified source code for all files that I've changed. All changes have been kept track of using // ADDED: and // MODIFIED: comments. Also in Sources.rar is a text file containing info about any Resources that have been changed.

Hope, this can be useful for future release.

weapon_info
Sources.zip

@sanchez-k Thank you, I wasn't aware of this. I don't think _implementation_ is the problem however.
Like YVT said above, being able to know other player's weapons might be considered cheating as it cannot be done in the vanilla client.
So, I think this issue needs the NG label.

ok, the question about the cheating is the same that i have solved.
The solution is check the team and show info only about your team

Hm, I suppose showing only your own team's weapons is ok.

I am confused, is this next-gen or not?

i think a new protocol is not needed, just a nice new layout

Not sure tbh, displaying your own team's weapons sounds acceptable (probably), but the enemies' is definitely not if players from other clients can't see them (which they're not).

Also, most of the stuff you're suggesting (the description/title for this Issue is pretty vague) sound like next-gen protocol stuff (based on what yvt said), so I'm leaving the label there. A new Issue can be opened about (specifically) weapon icons for the player's team, or other features which might be possible (and fair) on the current server protocol.

VelocityRa Just want to comment one thing about cheating aspect.
For example - on aloha.pk, the most popular server in AoS and OS community, you can find common stats about every server. http://stats.aloha.pk:1337/
There is described a lot of stats - and weapons in particular, including enemies. For ex. Babel - Babel ststs on aloha.pk So, I can simply go there and watch everyting i need.
I don't think, that info about weapon selection will give me any advantage over enemies IMHO.
os stats
Maybe this or other improvement will make our game more interactive.

Other way, that not all servers provide this stats info. But I hope, that you will make fair decision in future game development.
Thank you for all your work and next release!

@sanchez-k Thank you as well! I wasn't aware they exposed all this real-time information. I don't think we should make decisions like that based on one server though (albeit a very popular one). Exposing this information isn't that "cheaty" to begin with, however...
Personally I don't want it strongly enough to do it myself, so it's up to YVT or theunknownxy either way, at least for now.

EDIT: I made a totally dumb comment. Oops. (there are no tags in the server browser)

I think only showing weapons for the players team (or all for a spectator)
is a good idea.

On Thu, Dec 1, 2016, 1:41 PM Flávio Monteiro notifications@github.com
wrote:

I think an middle-groind is to make the feature in a hackish way,
displaying the weapons for both teams if the joined server contains any
special tag (OS_displayAllPlayerWeapons) but it sounds too hackish for me
and I doubt any server will change.

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I guess it's okay for same team and spectators at least.

i think i nice info for other team player can be:

  • how many ammo and grenade a player have.
  • ratio and other skills can be useful in order to vote kick and to know if a player can be a good partner in a raid

@pandaro Yeah but we're only talking next-gen here, neither of these are possible with the current server protocol unfortunately.

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