This happens regardless of whether guests are currently passing through it.

I managed to reproduce this in the original game.
Couldn't replicate this on the latest build - tested multiple ground types across various scenarios.
I believe I still get this. I'd have to check for steps to reproduce though.
Hmm... if you can figure out the reproduction steps I'd be interested to see it. I tried various things but couldn't get it to happen!
This issue makes the game literally unplayable for me.
Please do not resolve until there is broad community consensus that it has been sufficiently addressed.
@rd3k can you provide a way to reproduce?
Can't seem to produce this, even though there are tiny glitches aplenty.
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This issue makes the game literally unplayable for me.
Please do not resolve until there is broad community consensus that it has been sufficiently addressed.