Openrct2: Great Wall of China - Guests are spawning at a point where you cannot enter

Created on 6 Nov 2016  路  10Comments  路  Source: OpenRCT2/OpenRCT2


OS: Windows 10
Version: 0.0.5
Commit/Build: c9a1ce5

In my Great Wall of China Save (from Wacky Worlds), there exist guests who are trying spawning and trying to enter a little to the right of the actual entrance. I'm not sure why this is.

  • [N] Reproducible in RCT2 (vanilla)?
  • [N] Multiplayer?

Save game:
Great Wall of China.zip

data file bug

All 10 comments

Known issue with the original badly made scenario. At least i remember this coming up before.

Ahh, interesting. What is it that fundamentally was wrong about it?

Well they put a peep spawn in the wrong place :)

Then this issue should be closed.

uh... couldn't we try to reverse engineer the spawn during all of these updates as well? Like how hard is that going to be?

Like, what would you reverse engineer? It's the scenarios fault and not the code's (or did I undetsand something wrong?)

Maybe at some point we will add something to auto fix the scenario but for now you can fix it yourself.

(Enable Sandbox Mode, and click the map, move the spawn point)

Just wanted to say that the same bug exists on the Rio de Janeiro map as well.

We already fix RCT1 scenarios with unpurchasable land tiles. Fixing RCT2 scenarios would be feasible.

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