I tried shorten the time but i think it's not working. I shorten it because my bot will stand beside hill and try to attack the monster but it can't be reach. So it will always wait for 12 sec before dropping the target.
Please use the issue template, please post infornations about the server and your configuration.
https://github.com/OpenKore/openkore/blob/master/.github/ISSUE_TEMPLATE.md
Can't reach or damage target, dropping target ?
config.txt
attackMaxDistance
attackMaxRouteDistance
attackMinPlayerDistance
attackMinPortalDistance
http://forums.openkore.com/viewtopic.php?f=28&t=2894
Try the original.
Issue template? What's that?
I'm currently on iRO and the setting in timeout is
ai_attack_giveup 2
Yeap " Can't reach or damage target, dropping target "
This only trigger around 12 sec which is the default value in the timeout.txt even though i changed it to 6 or 2
Issue template? What's that?

You make it toooooooooooooooo fast, 2 seconds is too fast.
It's like you saw a chick across the street, try to walk to her and then 1 sec later ignore her.
You saw your grandma 3 meter infront of you, 2 seconds later you ignore her assuming your walking speed is 1m/s If you don't want to kill anything across the hill, set attackCanSnipe 0.

Seriously bro, you ignore most of the text. Should have read more before starting an issue here.
@fadreus WTF . I LOVE YOU ! ♥
Lol i set it 6 not 2 i just making an example that the setting isn't working.
And nop attackCanSnipe isn't working because it it can't be hit from top to bottom even i play it manually.
And you'r funny making those examples HAHAHAHAHAHA
Lol i set it 6 not 2 i just making an example that the setting isn't working.
Yeah, much easier to understand if you use the template.
Yeap " Can't reach or damage target, dropping target "
This only trigger around 12 sec which is the default value in the timeout.txt even though i changed it to 6 or 2
Since you're not using the template, lemme confirm that you did restart openkore or reload timeouts.txt after every changes, right?
because my bot will stand beside hill and try to attack the monster but it can't be reach
Your bot do this stuff when attackCanSnipe 1
And nop attackCanSnipe isn't working because it it can't be hit from top to bottom even i play it manually.
If attackCanSnipe 0 isn't working and timeouts also not working, download new openkore maa. I at iRO use ai_attack_giveup 5 working fine lor. Guess you mess up really bad one there.
And you'r funny making those examples HAHAHAHAHAHA
Glad someone understand my joke. Some people take it too seriously 🤣🤣🤣🤣
any update? is it a bug?
Hey, thanks for trying to help out, i found out where's the problem, I'm a hunter and i set the attackdistance = 1 and attackmaxdistance = 15 manually in config, the problem is fixed once i put attackdistanceauto = 1. Thanks all~