When destroying the right door of a double auto-door, units trying to walk through the double-door will stop in place in front of where the door used to be and be mid-animation. This was repeatable with two different sets of doors in the same mission. I did not test if the same thing happened if just the left door. Once the left door was opened, the unit continued with its movement. I say units as this happened with X-COM and Megapol. (I will upload a clip as soon as I can. Please remind me if I don't in the next few days.)
This is using OpenApoc-v0.2.0.2-16-g2f96387e and V7.1 EWM.
Most helpful comment
https://youtu.be/2p_kugLXSvU