Why should I use this software instead of a – nearly – clone 0ad?
First and foremost, 0.a.d. is a game and tries to do its own thing in regards to mechanics, strategy and gameplay. We want to create close a FLOSS replica of the Genie Engine. They are incorporating various ideas that are similar to AoE, but prevent us from using their Pyrogenesis engine:
To answer your question properly: You should wait for openage, if you want to play a reimplementation of Age of Empires plus better modding support, minus annoying old bugs. I hope this answers your question :)
Yeah, thanks. This answers my question very well.
Couldn't openage be a modified version of 0ad?
(or a plugin)
Everythingâ„¢ can be done, but at the moment we have the intention of creating the engine ourselves. The openage engine and its upcoming features (especially nyan and the tickless game simulation) are quite different from 0ad.
And we do have fun reinventing the wheel and to add rockets to it.
Most helpful comment
First and foremost, 0.a.d. is a game and tries to do its own thing in regards to mechanics, strategy and gameplay. We want to create close a FLOSS replica of the Genie Engine. They are incorporating various ideas that are similar to AoE, but prevent us from using their Pyrogenesis engine:
To answer your question properly: You should wait for openage, if you want to play a reimplementation of Age of Empires plus better modding support, minus annoying old bugs. I hope this answers your question :)