Your console: Nintendo DSi XL
Launch Method: TLMenu++ v16.6.0
Version used: stable v0.35.1
Game tested/used/applicable: Korg DS-10 Plus [ID 4868]
Expected Behavior: stability with sound in a game/software heavily sound oriented
Actual Behavior: random glitches while switching between the different menu/interfaces
nds-bootstrap.ini file:
```[NDS-BOOTSTRAP]
DEBUG = 1
LOGGING = 1
CACHE_FAT_TABLE = 0
ROMREAD_LED = 0
DMA_ROMREAD_LED = -1
CONSOLE_MODEL = 0
CACHE_BLOCK_SIZE = 1
PRECISE_VOLUME_CONTROL = 0
SOUND_FREQ = 0
NDS_PATH = sd:/roms/nds/4868 - Korg DS-10+ Synthesizer (DSi Enhanced) (U).nds
SAV_PATH = sd:/roms/nds/saves/4868 - Korg DS-10+ Synthesizer (DSi Enhanced) (U).sav
AP_FIX_PATH = sd:/_nds/TWiLightMenu/apfix/VKGE-3974.ips
RAM_DRIVE_PATH = sd:/null.img
LANGUAGE = 1
DSI_MODE = 0
BOOST_CPU = 1
BOOST_VRAM = 1
EXTENDED_MEMORY = 2
DONOR_SDK_VER = 5
PATCH_MPU_REGION = 0
PATCH_MPU_SIZE = 0
CARDENGINE_CACHED = 1
FORCE_SLEEP_PATCH = 0
HOMEBREW_ARG =
### Logs
NDSBTSRP.LOG
findModuleParamsOffset:
Module params offset restored: 02004FCC
sdk_version: 05037533
This rom is compressed
Switched to NTR mode BIOS
relocate_ce9
firstCardLocation 02003000 : 02780000
armReadCardLocation 020030EC : 02780000
thumbReadCardLocation 02003110 : 02780000
armReadCardDmaLocation 02003140 : 02780000
armReadSlot2Location 02003164 : 02780000
armSetDmaCardLocation 02003198 : 02780000
thumbReadCardDmaLocation 020031D0 : 02780000
thumbSetDmaCardLocation 020031F0 : 02780000
armReadNandLocation 0200321C : 02780000
thumbReadNandLocation 02003248 : 02780000
armWriteNandLocation 02003270 : 02780000
thumbWriteNandLocation 02003290 : 02780000
armIrqEnableLocation 020032C0 : 02780000
thumbIrqEnableLocation 020032E0 : 02780000
pdashReadLocation 0200330C : 02780000
thumbReadSlot2Location 02003330 : 02780000
ipcSyncHandlerLocation 02003370 : 02780000
resetLocation 0200339C : 02780000
globalCardLocation 02003F94 : 02780000
ce9->patches 02003030
patchCardNds
[SDK 5]
swi12 location : 0200413A
dsiModeCheck location : 02004EB4
cardIrqEnable location : 02016AEC
startOffset : 02004000
cardRead location : 0200E28C
cardPullOut location : 0200E844
cardId location : 0200E07C
patchCardSetDma
cardReadDma location : 0200E4F4
ERR_NONE
Arm7 (patch v5)
Relocation src: 02380644
JumpTableFunc: 0238FB14
card read: 0238FAFC
Eeprom read: 0238FB20
Eeprom page write: 0238FB38
Eeprom page prog: 0238FB50
Eeprom verify: 0238FB68
Eeprom page erase: 0238FB7C
swi12 location : 02383BA4
swiGetPitchTable location : 02383BB8
ERR_NONE
hookNdsRetailArm7
hookLocation arm7: 02391918
ERR_NONE
hookLocation arm9: 02FE0020
ROM loaded into RAM
Complete 12MB used
AP-fix found and applied
chipID: C0001FC2
debug: true
ndsPath: "sd:/roms/nds/4868 - Korg DS-10+ Synthesizer (DSi Enhanced) (U).nds"
savPath: "sd:/roms/nds/saves/4868 - Korg DS-10+ Synthesizer (DSi Enhanced) (U).sav"
donorE2Path: ""
donor2Path: ""
donor3Path: ""
donorPath: ""
donorTwlPath: ""
saveSize: 80000
language: 1
dsiMode: 0
donorSdkVer: 5
patchMpuRegion: 0
patchMpuSize: 0
ceCached: true
cacheBlockSize: 8000
extendedMemory: true
consoleModel: 0
colorMode: 0
romRead_LED: 0
dmaRomRead_LED: FFFFFFFF
boostCpu: true
boostVram: true
soundFreq: false
forceSleepPatch: false
logging: true
initDisc: false
gameOnFlashcard: false
saveOnFlashcard: false
backlightMode: 0
```
I am facing the same issues
I have found out that it works flawlessly on version v10.0.1. I have installed it on another SD card so that I can use KORG DS-10 and KORG M01 until this issue is fixed.
@rafaelpernil2 Is this a TWLMenu++ version or an nds-bootstrap version?
@RocketRobz It is a TWLMenu++ version https://github.com/DS-Homebrew/TWiLightMenu/releases/tag/v10.0.1
That would mean that nds-bootstrap v0.25.3 and later have brought back the issue somehow.
Also, are you using a DSi or 3DS?
@cristobalruffo Can you try turning off Expand ROM space in RAM for that game?
I am using a DSi with TWLMenu++v16.6.0, the same as @cristobalruffo
Another way to replicate the same issue Korg M01 [ID 5549], simply by playing "Demo Song 1", at some point the audio overloads and starts glitching.
Also when the lid is closed, using headphones, the audio pops a few times per second, constantly, like a rhythm.
I tried with Expand ROM space in RAM on and off with no success. Here is my nds-bootstrap.ini file:
[NDS-BOOTSTRAP]
DEBUG = 0
LOGGING = 0
CACHE_FAT_TABLE = 0
ROMREAD_LED = 0
DMA_ROMREAD_LED = -1
CONSOLE_MODEL = 0
CACHE_BLOCK_SIZE = 0
PRECISE_VOLUME_CONTROL = 0
SOUND_FREQ = 0
NDS_PATH = sd:/roms/nds/5549 - KORG M01 - Music Workstation (J)(PLAYASiA).nds
SAV_PATH = sd:/roms/nds/saves/5549 - KORG M01 - Music Workstation (J)(PLAYASiA).sav
RAM_DRIVE_PATH = sd:/null.img
LANGUAGE = -1
DSI_MODE = 0
BOOST_CPU = 0
BOOST_VRAM = 0
EXTENDED_MEMORY = 1
DONOR_SDK_VER = 0
PATCH_MPU_REGION = 0
PATCH_MPU_SIZE = 0
CARDENGINE_CACHED = 1
FORCE_SLEEP_PATCH = 0
AP_FIX_PATH = sd:/_nds/TWiLightMenu/apfix/BZMJ-ED97.ips
I can also confirm that the audio stops properly when closing the lid on TWLMenu++ v10.0.1, it seems to be related with this issue.
thanks to everybody for collaborating
That would mean that nds-bootstrap v0.25.3 and later have brought back the issue somehow.
Also, are you using a DSi or 3DS?@cristobalruffo Can you try turning off
Expand ROM space in RAMfor that game?
I can ensure I have tried many config parameters combinations. I have done what you requested and the issue prevail. Actualy it seems to be even worst; once the random glitch was triggered I wasn't able to "turn it off" sort-of-speak as I showed in my demo video before. I had to close and open the project again. I will keep testing but yea, problem persists.
I've been reviewing this once again and I should add that I believe it is something related with DSi enhanced games. Korg DS-10 [ID 2768] doesn't present any issues whatsoever. After I opened this report I remember I wanted to try the "enhanced" version to see if there was any improvements software-wise. To my surprise was the same but then I faced this issue when I decided to update as I mentioned before.
@cristobalruffo KORG M01 is not a DSi enhanced game, so the issue is probably not related with "DSi mode"
I am currently trying different versions of TWLMenu++ to find the version where this issue first appeared. Will report back later.
@RocketRobz
Good news, I have found the first version to contain this bug:
Last working version: TWLMenu++ v10.2.0 / nds-bootstrap v0.26
First appearance of the bug: TWLMenu++ v10.3.0 / nds-bootrstrap v0.26.1
So, it seems like the bug was intruduced in nds-bootstrap v0.26.1
I hope this information helps you locate and fix the bug :)
I have setup another SD Card with the version @rafaelpernil2 had mentioned but I keep getting this issue.
nds-bootstrap.ini:
```[NDS-BOOTSTRAP]
DEBUG = 1
LOGGING = 1
ROMREAD_LED = 0
LOADING_SCREEN = 1
CONSOLE_MODEL = 0
PRECISE_VOLUME_CONTROL = 0
COLOR_MODE = 0
SOUND_FREQ = 0
NDS_PATH = sd:/4868 - Korg DS-10+ Synthesizer (DSi Enhanced) (U).nds
SAV_PATH = sd:/saves/4868 - Korg DS-10+ Synthesizer (DSi Enhanced) (U).sav
AP_FIX_PATH = sd:/_nds/TWiLightMenu/apfix/VKGE-3974.ips
RAM_DRIVE_PATH = sd:/null.img
LANGUAGE = -1
DSI_MODE = 0
BOOST_CPU = 0
BOOST_VRAM = 0
DONOR_SDK_VER = 5
GAME_SOFT_RESET = 0
PATCH_MPU_REGION = 0
PATCH_MPU_SIZE = 0
CARDENGINE_CACHED = 0
FORCE_SLEEP_PATCH = 0
NDSBTSRP.LOG:
findModuleParamsOffset:
Module params offset restored: 02004FCC
sdk_version: 05037533
This rom is compressed
Secure area already decrypted
patchCardNds
[SDK 5]
Found cardId
ERR_NONE
Arm7 (patch v5)
Relocation src: 02380644
JumpTableFunc: 0238FB14
card read: 0238FAFC
Eeprom read: 0238FB20
Eeprom page write: 0238FB38
Eeprom page prog: 0238FB50
Eeprom verify: 0238FB68
Eeprom page erase: 0238FB7C
ERR_NONE
ERR_NONEhookNdsRetailArm7
hookLocation arm7: 02391918
ERR_NONE
hookLocation arm9: 02FE0020
chipID: C0001FC2
debug: true
ndsPath: "sd:/4868 - Korg DS-10+ Synthesizer (DSi Enhanced) (U).nds"
savPath: "sd:/saves/4868 - Korg DS-10+ Synthesizer (DSi Enhanced) (U).sav"
saveSize: 80000
language: FF
dsiMode: (null)
donorSdkVer: 5
patchMpuRegion: 0
patchMpuSize: 0
ceCached: false
consoleModel: 0
colorMode: 0
romread_LED: 0
boostCpu: false
boostVram: false
soundFreq: false
gameSoftReset: false
forceSleepPatch: false
logging: true
initDisc: true
gameOnFlashcard: false
saveOnFlashcard: false
backlightMode: 0
```
@cristobalruffo TWLMenu++ 10.2.0? Or you just downgraded nds-bootstrap? I tested swapping TWLMenu++ versions
@rafaelpernil2 I have downloaded v10.2.0 from releases' page, although I'm not sure if I'm copying the correct files since there is many folders and files depending on your device. I copied everything named DSi on its folder, plus _nds folder

That's exactly what I did (also including _version.txt_ and _AP-patched games.txt_). But I also removed _nds folder from the SD card before copying those files. Could that be the issue? I think, at some point, the folder structure/naming for nds-bootstrap.nds changed.
I tested Korg DS10+ tweaking many parameters and switching pages for some minutes trying to reproduce the bug and couldn't do it on v10.2.0.
I tried again just to confirm and Korg DS10+ is working perfectly for me on TWLMenu++ v10.2.0. Not a single glitch.
oh man this pisses me off badly. it's either the rom, sd card or my console (I'm using a DSi XL btw). I did this with another (micro) SD Card
I'm gonna send you an email (the one specified in your github profile) to discuss something that I'm not legally allowed to discuss here I would presume.
Could this be in any way an SD Card format issue? I'm just thinking out loud because now I have no idea. I will keep trying different parameters / sd's / anything else.
Well, if it helps, I followed these steps when formatting the SD card and checking for errors: https://dsi.cfw.guide/sd-card-setup but it worked well too with a micro SD card formatted with Windows
Are you changing the game settings in Twilight Menu? Just to make sure. In my case, I am using default settings at all times.
yeah always format with 32K clusters
I have done eveything from zero with another SD card I don't get to solve this. if needed, I would provide more information in order to identify the root of the issue
I have found a workaround:
it seems the last opened game is registered by TWLMenu somewhere within its files. I have copied bootstrap v0.26 files in a separated folder. When I open it bootstrap v0.26, it opens up the last rom I have opened trough TWLMenu before (which was Korg DS-10) and work flawlessly, no glitches at all.
I'm not really sure why I don't get this right when trying with another different SD Card with the whole old working release. I found this solution while trying to make a Forwarder this this tool, which allows you specify a bootstrap-nds file of your preference. While doing so, the created forwarder started Animal Crossing instead of Korg DS-10, didn't understand this shenanigans at all until I remembered what it was the last game I played before.
Still I believe I'm making quite a mess but anyways, this is just for the sake of documentation.
I think what happened is that you were using the internal NAND instead of Hiya for launching TWLMenu++. That would explain why, no matter which version you tried to copy to your SD, the outcome was always the same and that you needed to re-route nds-bootstrap manually.
Make sure to boot from hiya.dsi by assigning "NO BUTTON" mapping to it (see https://dsi.cfw.guide/installing-hiyacfw.html#section-iii---configuring-unlaunch-and-hiyacfw )
Now we have confirmation of the bug origin from two different sources.
To wrap up: nds-bootstrap v0.26.1 introduced this bug, v0.26 works flawlessly.
Thanks for your amazing work and it would be great if you fixed this issue for the next version 馃槉