Hi.
i have installed the plugin every thing works great except the barcode scanner it works only on android , but on the ios it doesn't .
i have given the the permission to the app to use camera + adding the motif on the infoplist as recomanded in the documentation .
i have set the appropriate formats and everything the app open the camera but it doesn't recognize barcodes and it doesn't show any error on the console.
tns-core-modules : 6.0.1 (i tried also last version without success) .
tns-ios : 6.1.1
nativescript-plugin-firebase: 10.0.1
my package :
{
"nativescript": {
"id": "com.alaqial",
"tns-ios": {
"version": "6.1.1"
},
"tns-android": {
"version": "6.0.2"
}
},
"description": "",
"license": "",
"repository": "<fill-your-repository-here>",
"dependencies": {
"@angular/animations": "~8.2.0",
"@angular/common": "~8.2.0",
"@angular/compiler": "~8.2.0",
"@angular/core": "~8.2.0",
"@angular/forms": "~8.2.0",
"@angular/platform-browser": "~8.2.0",
"@angular/platform-browser-dynamic": "~8.2.0",
"@angular/router": "~8.2.0",
"@nstudio/nativescript-loading-indicator": "^1.0.0",
"nativescript-angular": "~8.2.0",
"nativescript-appavailability": "^1.3.2",
"nativescript-appversion": "^1.4.2",
"nativescript-audio": "^5.0.5",
"nativescript-barcodescanner": "^3.4.1",
"nativescript-directions": "^1.3.1",
"nativescript-drop-down": "^5.0.4",
"nativescript-exit": "^1.0.1",
"nativescript-fancyalert": "^3.0.9",
"nativescript-geolocation": "^5.1.0",
"nativescript-google-maps-sdk": "^2.8.0",
"nativescript-image": "^2.2.5",
"nativescript-ngx-slides": "^6.1.0",
"nativescript-permissions": "^1.3.7",
"nativescript-phone": "^1.4.0",
"nativescript-plugin-firebase": "^10.0.1",
"nativescript-sqlite": "^2.3.3",
"nativescript-toasty": "^2.0.1",
"nativescript-ui-listview": "^7.1.0",
"reflect-metadata": "~0.1.12",
"rxjs": "^6.4.0",
"tns-core-modules": "~6.1.0",
"zone.js": "~0.9.1"
},
"devDependencies": {
"@angular/compiler-cli": "~8.2.0",
"@ngtools/webpack": "~8.2.0",
"nativescript-dev-webpack": "~1.2.0",
"node-sass": "^4.12.0",
"sass-loader": "^8.0.0",
"typescript": "~3.5.3"
},
"gitHead": "1964ea9e8ca1a0518e0d6370781eedcf6c23db42",
"readme": "Native application"
}
Same issue here, trying to read and getting:
CONSOLE LOG file:///app/vendor.js:68384:20: 'Barcode engine is nil.'
2019-12-06 12:46:58.216961-0300 mpbpay[367:34855] 6.13.0 - [Firebase/MLKit][I-MLK006006] Barcode engine is nil.
2019-12-06 12:46:58.627664-0300 mpbpay[367:33494] CONSOLE LOG file:///app/vendor.js:68384:20: 'Barcode engine is nil.'
Did you try demo-ng? Instructions at the top of this readme: https://github.com/EddyVerbruggen/nativescript-plugin-firebase/blob/master/docs/ML_KIT.md
@EddyVerbruggen did all what you mentioned and the barcode scanner doesn't works on ios !
Does anyone else have this exact problem?
same issue on IOS 13.3.1, Iphone 7 Plus. The same project is working fine in Android >= 9. I'm using Nativescript-Vue. I can see what the camera is watching but the scanResult doesn't get triggered.
tns-ios: version: 6.4.0
nativescript-plugin-firebase: ^10.4.0
XCode 11.3.1
fixed by reinstalling the plugin and reconfiguring it.
@EddyVerbruggen Hey eddy, I'm sorry to bother, I am hitting this guy too, and I have no idea, man it's driving me nuts. I have reinstalled the plugin and ios platform more than I care to admit :)
Debug video: https://www.screencast.com/t/JrY6hhiE

Tried disabling beep
CONSOLE LOG file: node_modules/nativescript-plugin-firebase/mlkit/barcodescanning/index.ios.js:37:0: Barcode engine is nil.
6.16.0 - [Firebase/MLKit][I-MLK006006] Barcode engine is nil.
<Firebase:MLKitBarcodeScanner
class="scanner-cam mb-20"
width="350"
height="350"
beepOnScan="false"
formats="QR_CODE"
scanResult="onBarcodeScanningResult" />
I see the preview, but the success handler just trips the error handler every run
same problem, works fine on Android.
I solved this by adding "ml_kit_barcode_scanning": true in the firebase.nativescript.json, and rebuild project after remove node_modules and platform.
Most helpful comment
@EddyVerbruggen Hey eddy, I'm sorry to bother, I am hitting this guy too, and I have no idea, man it's driving me nuts. I have reinstalled the plugin and ios platform more than I care to admit :)
Debug video: https://www.screencast.com/t/JrY6hhiE
Tried disabling beep
I see the preview, but the success handler just trips the error handler every run