After upgrading to 2.1.0 from 1.x, the drag controls do not position the element correctly.
Below is example of the code:
const variants = {
active: {
opacity: 1,
scale: 1
},
inactive: {
opacity: 0,
scale: 0.5
}
};
const Drag = () => {
const dragControls = useDragControls();
const [activeDrag, setActiveDrag] = useState<any | null>(null);
const onDragStart = useCallback(
(event, data) => {
setActiveDrag(data);
dragControls.start(event, { snapToCursor: true });
},
[dragControls]
);
const onDragEnd = useCallback(() => {
setActiveDrag(null);
}, [activeDrag]);
return (
<div>
<button onDragStart={onDragStart} onDragEnd={onDragEnd}>Drag me</button>
<motion.div
drag
dragControls={dragControls}
variants={variants}
animate={activeDrag ? 'active' : 'inactive'}
onDragEnd={onDragEnd}
>
{activeDrag && (
<div>
<img
height="50"
width="50"
alt="logo"
src={img}
/>
</div>
)}
</motion.div>
</div>
);
};
https://www.screencast.com/t/P5vEKY9TK
Mac, Chrome
In our case, we upgraded from 2.0.0-beta.77 to 2.1.0 and started to notice:
dragConstraints property is not working properly for us any longerOn 2.0.0-beta.77 we are 100% confident, everything is working perfectly for us.
framer-motion for us with 2.0.0-beta.77Same thing happened to me as @o-alexandrov says… @amcdnl
@o-alexandrov Hopefully this PR fixes your issue https://github.com/framer/motion/pull/660 when it lands. Please open a ticket with a sandbox if it doesn't though.
@InventingWithMonster - Tested w/ latest release 2.1.4 and still not working - same behavior. I'll try to make a demo for you.
Yeah this is two separate bugs but A demo would be appreciated in tackling
the one in the ticket.
On Fri, 24 Jul 2020 at 16:01, Austin notifications@github.com wrote:
@InventingWithMonster https://github.com/InventingWithMonster - Tested
w/ latest release 2.1.4 and still not working - same behavior. I'll try to
make a demo for you.—
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@InventingWithMonster - Here ya go: https://codesandbox.io/s/framer-drag-bug-1l2c7
@InventingWithMonster - Looks like on 2.4.2 the demo I made above works. Thanks!
Most helpful comment
@o-alexandrov Hopefully this PR fixes your issue https://github.com/framer/motion/pull/660 when it lands. Please open a ticket with a sandbox if it doesn't though.