Hello Monogame Community,
I think the pipeline tool is broken for Ubuntu. I try to build the following mgcb
#----------------------------- Global Properties ----------------------------#
/outputDir:bin
/intermediateDir:obj
/platform:Windows
/config:
/profile:Reach
/compress:False
#-------------------------------- References --------------------------------#
#---------------------------------- Content ---------------------------------#
#begin Bilder/Wallpapers/alpen.jpg
/importer:TextureImporter
/processor:TextureProcessor
/processorParam:ColorKeyColor=255,0,255,255
/processorParam:ColorKeyEnabled=True
/processorParam:GenerateMipmaps=False
/processorParam:PremultiplyAlpha=True
/processorParam:ResizeToPowerOfTwo=False
/processorParam:MakeSquare=False
/processorParam:TextureFormat=Color
/build:Bilder/Wallpapers/alpen.jpg
If i start the pipeline tool, it will run infinitely long. However, I can cancel the process, but no output was generated. I also run the pipeline tool in debug mode and from the console, but there is no stack trace or anything I can work with.
Maybe it's relevant: I added a custom Pipeline dll into the references in another session (mgcb). But this should not affect this file I think?
Update: Strange, on my other Ubuntu machine the pipeline works like a charm. I will look into this, and let you know if I find the reason for this behaviour.
I succeeded in reproducing the bug. And you wont believe me, but it's only happening if I'm in debug mode. So this is just a minor problem, but maybe worth looking into.
only happening if I'm in debug mode.
When the Pipeline Tool is in debug mode, it waits for a debugger to get attached before it continues building. You need to attach the debugger to localhost:55555
@cra0zy Maybe the Pipeline tool could display that information somewhere while waiting?
@cra0zy Maybe the Pipeline tool could display that information somewhere while waiting?
It does in the text output, the filter output could be updated tho.