Cleanup for the default outfit, includes upscaled resolution and base arms merge.
Special thanks to Iron-707 (I used a lot of references from both his leaning pose and his sprite set), Metisz, multimokia, Ryuse, Ronin, Waails, Finale, Trilasent, Entony, and JMO (hope I didn't forget anybody lol).
Upright:

Leaning:

ok. so i do have some psds that are basically mashed up versions of blazer + the current base sprites. I'm gonig to put them into the official psds issue, and then you can work on them.
Okay, so i've uploaded the psds to the drive. There's a couple of things to note here:
oufits/blazer oufits/leaning.psd
oufits/blazer outfits/upright.psd
oufits/blazer outfits/old/blazerarmstemp.psd
oufits/blazer outfits/old/uprightold.psd
Since theres a lot of oddities with the uniform outfit, feel free to just completely redo it if its easier to do so.


My problems with the leaning shoulders in the current set are shown here. The double line with the transparency between them on her right shoulder, and the not quite lining up of her left arm/shoulder.
Righty, You've already heard from me a bit before, but here's just keeping it organized:

You can see the extra line which makes it look almost as if there's a small disconnect between the seem and the blazer itself.
Note: using the upper seem might make the same issue on Monika's left shoulder visible, so maybe that could be smoothed out a little too.
Looks like the arms sit a little too low, as the blazer doesn't really 'naturally' connect to the shoulder bits for it, and therefore give it a sort-of disconnect.
Just a minor thing, probably could just thicken the edges on the collar bits of the blazer for non-leaning stuffs to match the harshness of the leaning one, i.e.:
(Poses 1,2,3,4,6)

vs.
(Pose 5)

As you can see, there's a harder line on the leaning pose than there is in any other one, so it looks a little inconsistent going from leaning -> non-leaning -> back.
(Monika's right side is especially obvious in this)
And that's about it from me, really.




My other issue is how the arms match the body differently on every pose. Hopefully we can get a clean seam that is consistent across every pose. The second one is crossed arms, and it is by far the worst. The others are all only slightly different, with just slightly different thickness of the seam.

Also just found this spot by her collar that needs to be removed. i fixed it on the png for now, but when the psd files are redone, pls fix this up.
All of you have good eyes, that麓s good, I麓ll definitely help when semester is over.
First pass of upright done. Merged changes from Trilasent and Finale.
Upright PSD is now up. Also includes reworked default ribbon. Awaiting further developments before continuing work on leaning.
The PSDs are now released. Preview below.
Upright:

Leaning:

where are the eyelids on the first one?
[closing this as the psds have been added to the main issue]
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The PSDs are now released. Preview below.
Upright:

Leaning:
