When I update the Foundation package to MRTK 2.5.1 on iOS using the Package manager, all materials using the MRTK shaders break and for the shader selected on the material show "Hidden/InternalErrorShader".
Searching for the MixedRealityStandard.shader returns no results when pointing to 2.5.1.
On iOS in the Package manager or manifest file, change the Foundation version from 2.50 to 2.5.1
This works on Windows, shaders update properly and no errors.
Unity version 2019.4.13fa
Reverting to 2.5.0 fixes the shader issues.
This sounds like the issue caused by https://github.com/microsoft/MixedRealityToolkit-Unity/issues/8826. @davidkline-ms had a workaround I believe
That was it @keveleigh, thanks! Note you have to exit and reload Unity the the MRTK shader folder to be imported.
Thanks @genereddick. We will investigate a better solution than having to close and reload.
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That was it @keveleigh, thanks! Note you have to exit and reload Unity the the MRTK shader folder to be imported.