Mixedrealitytoolkit-unity: Brightness Control

Created on 10 Oct 2019  路  2Comments  路  Source: microsoft/MixedRealityToolkit-Unity

Describe the problem

It seems that there are no APIs in MRTK to control the brightness of Hololens1鈥榮 screen.

Additional context

Instead of using the Brightness up/down button, can we adjust it through code?
For example, setting brightness from 0% to 100% maybe something like this below:

CoreServices.XXX.XXX.setBrightness(int percentage)
CoreServices.XXX.XXX.getBrightness()

Thanks!

Feature Request

Most helpful comment

This does not currently exist in MRTK but you can use the UWP API, BrightnessOverride
https://docs.microsoft.com/en-us/uwp/api/windows.graphics.display.brightnessoverride

Example:
https://github.com/KevinKennedy/BrightnessOverride

All 2 comments

This does not currently exist in MRTK but you can use the UWP API, BrightnessOverride
https://docs.microsoft.com/en-us/uwp/api/windows.graphics.display.brightnessoverride

Example:
https://github.com/KevinKennedy/BrightnessOverride

This does not currently exist in MRTK but you can use the UWP API, BrightnessOverride
https://docs.microsoft.com/en-us/uwp/api/windows.graphics.display.brightnessoverride

Example:
https://github.com/KevinKennedy/BrightnessOverride

Thank you!

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