FPS is very low even in the basic example scenes on the screen. In UNITY we have the settings for the MIXEDREALITY development environment. What do I need to set more in the example scene to maintain 60 fps?....
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_(Links to sample github project preferred)_
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2017.2.1P2
2017.2.1.4-RC2
I would reccomend you to check your VS build mode. If it is in Debug it will be extremely low, try to use Release mode for debugging and Master mode for deploy. Hope it helps.
@pwroff Answer Thank you very much !! You saved my time!
Most helpful comment
I would reccomend you to check your VS build mode. If it is in Debug it will be extremely low, try to use Release mode for debugging and Master mode for deploy. Hope it helps.