Mixedrealitytoolkit-unity: The frame rate is very low.

Created on 2 May 2018  路  2Comments  路  Source: microsoft/MixedRealityToolkit-Unity

Overview

FPS is very low even in the basic example scenes on the screen. In UNITY we have the settings for the MIXEDREALITY development environment. What do I need to set more in the example scene to maintain 60 fps?....

Expected Behavior

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Actual Behavior

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Steps to reproduce

_(Links to sample github project preferred)_
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Unity Editor Version

2017.2.1P2

Mixed Reality Toolkit Release Version

2017.2.1.4-RC2

No Repro Question

Most helpful comment

I would reccomend you to check your VS build mode. If it is in Debug it will be extremely low, try to use Release mode for debugging and Master mode for deploy. Hope it helps.

All 2 comments

I would reccomend you to check your VS build mode. If it is in Debug it will be extremely low, try to use Release mode for debugging and Master mode for deploy. Hope it helps.

@pwroff Answer Thank you very much !! You saved my time!

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