Mixedrealitytoolkit-unity: Tap to Place Sharing

Created on 31 Aug 2017  路  2Comments  路  Source: microsoft/MixedRealityToolkit-Unity

Hello everyone:
When work with Spectator View sample ,you suggest using Unet to share the scene. So I tried using Unet to sharing my scenes. I had tried to using the "UNetSharedHologram.CS" which is coming from the Spectator View sample.But there is a problem. In the server you can tap and place the model at where you want ,the client also can see where it is . On the contrary the client tap and place the model, the server has no reaction. I want using this scripts for my project, how can I deal with it ,or can you give me any more sample to study how to share my scenes with Unet?

Question Sharing / Networking

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At the same time , the sample for us to study how to make the share scene is too rare. The academy of 240 was a way to share scene how concise it is.The academy of 250 with unity 2017.2.0 Beta 2. which is without archive. How hard for me to study for it.

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At the same time , the sample for us to study how to make the share scene is too rare. The academy of 240 was a way to share scene how concise it is.The academy of 250 with unity 2017.2.0 Beta 2. which is without archive. How hard for me to study for it.

The academy courses should be updated correctly by a newer Unity 2017 release automatically when opened.

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