Mixedrealitytoolkit-unity: Editor 2017.2 compilation issues

Created on 18 Jul 2017  路  5Comments  路  Source: microsoft/MixedRealityToolkit-Unity

Hi,

I got a HoloLens for a research project at school. I have downloaded a Toolkit here.
I am on Unity 2017.2.0b3. I believe I set everything right... But at my console, I am getting this error, only this one.

Assets/HoloToolkit-Examples/SpatialUnderstanding/SpatialUnderstanding-FeatureOverview/Scripts/SpaceVisualizer.cs(8,22): error CS0234: The type or namespace name WSA' does not exist in the namespaceUnityEngine.VR'. Are you missing an assembly reference?

I googled for the issue. I couldn't solve the problem. Any idea?

Immersive HMD

Most helpful comment

Unity has changed that namespace from UnityEngine.VR to UnityEngine.XR. Everything under the namespace should be the same, from my experience!

All 5 comments

Unity has changed that namespace from UnityEngine.VR to UnityEngine.XR. Everything under the namespace should be the same, from my experience!

Thanks! It works. But... I am facing another problem... Typical. haha

Thanks for the heads up.

The namespace change is one part of it. Some of the handlers have changed in the SDK as well. This resolves about 90% of the issues.

I'm going to go ahead and close this. Please be sure to use the Dev-2017.2 branch.

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