If a furnace runs out of fuel (but still contains an item to be smelted), it will not start burning again after fuel has been added by a mover. The user must remove the fuel and add it again (or add other fuel) for the furnace to become active again.
Reproduce the issue:
Could you link to the code of the 'mover' you are using?
This is because the mover doesn't trigger a callback as it's not a player. The correct fix is for the mod itself to trigger the node timer
Anything we could be doing on our end to help movers work? or is it the mod's responsibility only?
@paramat Maybe an API for moving items around that doesn't require players and has callbacks
Well i mean, are we doing something wrong or is this mod's responsibility, from rubenwardy's comment it looks like this is mod's responsibility.
@paramat It's not a bug if that's what you mean.
Yes it seems a mod issue, closing.