Minecraft Version: 1.16.2
Forge Version: 33.0.2
MCP Version: 20200813-1.16.1
Steps to Reproduce:
Description of issue:
When the player does a sneak on a non-liquid block, the player appears to be swimming on the ground.
Cannot reproduce this.
Can you provide a screenshot?


I cannot reproduce.
Alright so when I use the 20200723-1.16.1 mappings it works fine, but when I use the 20200813-1.16.1 mappings I get this problem.
There's an issue with the isSwimming() call under ClientPlayerEntity. Also, it probably needs to override from the super class.

In 0723, this function is named differently.

Likely, the mappings spreadsheet needs to be updated, as there is already a working isSwimming function.
For reference, the existing isSwimming function:

Changing that method does indeed fix the issue. I'll publish a new version soon.
Once the release is published, this issue will be closed.
Most helpful comment
Alright so when I use the
20200723-1.16.1mappings it works fine, but when I use the20200813-1.16.1mappings I get this problem.