Minecraftforge: No /fml confirm when blocks/items got removed

Created on 3 Apr 2018  路  11Comments  路  Source: MinecraftForge/MinecraftForge

hey,

there is no longer a /fml confirm if blocks or items are missing, only entities and sound events.
Is this intended?

This is what the log shows:

[17:41:42] [Server thread/INFO] [FML]: Registry Block: Found a missing id from the world torchmaster:feral_flare_lantern
[17:41:42] [Server thread/INFO] [FML]: Registry Block: Found a missing id from the world torchmaster:terrain_lighter
[17:41:42] [Server thread/INFO] [FML]: Registry Block: Found a missing id from the world torchmaster:dread_lamp
[17:41:42] [Server thread/INFO] [FML]: Registry Block: Found a missing id from the world torchmaster:mega_torch
[17:41:42] [Server thread/INFO] [FML]: Registry Block: Found a missing id from the world torchmaster:invisible_light
[17:41:42] [Server thread/INFO] [FML]: Registry Item: Found a missing id from the world torchmaster:feral_flare_lantern
[17:41:42] [Server thread/INFO] [FML]: Registry Item: Found a missing id from the world torchmaster:terrain_lighter
[17:41:42] [Server thread/INFO] [FML]: Registry Item: Found a missing id from the world torchmaster:mega_torch
[17:41:42] [Server thread/INFO] [FML]: Registry Item: Found a missing id from the world torchmaster:frozen_pearl
[17:41:42] [Server thread/INFO] [FML]: Registry Item: Found a missing id from the world torchmaster:dread_lamp
[17:41:42] [Server thread/WARN] [FML]:   torchmaster:mega_torch may cause world breakage!
[17:41:42] [Server thread/WARN] [FML]:   torchmaster:invisible_light may cause world breakage!
[17:41:42] [Server thread/WARN] [FML]:   torchmaster:feral_flare_lantern may cause world breakage!
[17:41:42] [Server thread/WARN] [FML]:   torchmaster:terrain_lighter may cause world breakage!
[17:41:42] [Server thread/WARN] [FML]:   torchmaster:dread_lamp may cause world breakage!

forge-1.12.2-14.23.2.2653-universal

1.12 Bug Stale

Most helpful comment

@djdanby forge!=sponge...

All 11 comments

really does it happen every time or sometimes because, when beta testing my mods I had to use /fml confirm for missing blocks/items. Make sure your on server side if on client I believe a gui pops up

Happens for me every time.

You don't have to confirm missing things every time you start the game. Once you have confirmed them, it actually remembers but still gives a warning in the log.

I'm aware of that. I did create a new world with the mod installed and removed the mod again which resulted in the same, no confirm prompt.
This was tested on server environment.

Same problem. -Dfml.queryResult=confirm don't works
https://pastebin.com/jxRNTNRf

1.12.2 - 14.23.3.2655
Stable Recommended Release still missing /fml confirm functionality

Provide better information and a way to reproduce as I used the confirm option while debugging https://github.com/MinecraftForge/MinecraftForge/issues/4904 quite a bit.

The way is easy to reproduce. Remove a mod from the server and you constantly get the message that blocks are missing. ^^ This problem have all spongeserver versions. And no way to remove these messages :-/

@djdanby forge!=sponge...

This issue has been automatically marked as stale because it has not had activity in a long time. If this issue is still relevant and should remain open, please reply with a short explanation (e.g. "I have checked the code and this issue is still relevant because ___." or "Here's a screenshot of this issue on the latest version"). Thank you for your contributions!

This issue has been automatically closed because it has not had activity in a long time. Please feel free to reopen it or create a new issue.

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