Minecraftforge: 2^64, not 2^32!

Created on 19 Feb 2018  路  6Comments  路  Source: MinecraftForge/MinecraftForge

So, from this suggestion right here, I found out that forge only supports up to the 32-bit integer limit. (Which, btw, explains why Draconic evolution uses the RF Api)

So, my suggestion is this: Make it to where the Forge Energy can support up to the 64-bit integer limit instead of the 32-bit integer limit.

However, that's just a suggestion!

Most helpful comment

RF also only supports 32 bit. Forge Energy is simply a capability adaptation of that.

32 bits is more than enough and anything going over that is using larger numbers just because. There's no need for 64 bits, period.

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RF also only supports 32 bit. Forge Energy is simply a capability adaptation of that.

32 bits is more than enough and anything going over that is using larger numbers just because. There's no need for 64 bits, period.

However, sometimes there is. (I.E. Draconic Evolution. Since they had to use 64-bit, they had to put it in themselves. If it's able to do 2^64, then it would be better for other mods that want to use the 64-bit integer, but want to use FE, which, right now, can only go to the 32-bit integer limit. However, this is just a suggestion.

We've thought about this and honestly there isnt a real good reason for the overhead just because people like big numbers.
Machines are the like are all fine working in 32-bit per tick, you can deal with more with your own special stuff.
Things like Tesla just want to be special because big numbers are cool(tm).

Ok, that seems logical! Thanks!
Have a good day!

Only 64 bits? And what should I do to fill my AbsurdSuperDuperSagMill that uses 7900000000000000000000000000000000000000000000000000000000000000000040000000000000000000000000000000000000000000000000000000.00000000000000000000008947 RF/t?

@HenryLoenwind At that point you'd need to rebuild MC and forge to work on a quantum computer.

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