We have currently no events firing on adding/changing potion effect to a living entity, I think this should be changed.
I suggest a event for:
bacause I want to manipulate the effects of the player and a tickhandler whould be a bit overkill.
Do we need separate added and changed events? Could we not just have a way of checking whether the effect was already applied?
I thorugh about sub events like the tick event. For added/changed I think a boolean is enough.
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I opened a new PR to fix this.
This issue has been automatically marked as stale because it has not had activity in a long time. If this issue is still relevant and should remain open, please reply with a short explanation (e.g. "I have checked the code and this issue is still relevant because ___." or "Here's a screenshot of this issue on the latest version"). Thank you for your contributions!
The PR is still open. I have refractored my code so some feedback would be nice.
Let this go stale, the discussion can continue on the PR.
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I opened a new PR to fix this.