Meshcentral: How can it be rebuilt from sources ?

Created on 2 Jun 2020  路  4Comments  路  Source: Ylianst/MeshCentral

I've not found a straightforward description of how to rebuild MeshCentral from sources.

It seems there's a lot of VS/Windows stuff, but I'm on Linux, so I'm a bit clueless.

Would there be some docs/instructions ?

Thanks in advance.

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There's nothing really to "build" of the server, if you clone the repo, you can run node meshcentral directly and have a running instance up (assuming you've got the dependencies installed). They're javascript files for the admin web interface.

If you want to build MeshRouter, MeshCmd, MeshAgents, etc. that the project contains links to and utilizes for clients, those repos will help you out if needed (Brian especially on the agents)... but the server itself does not really require any compiling once you've got the source.

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Are you talking about the server or the agent?

Well, I guess the server, as I've been looking in this MeshCentral repo only, yet.

There's nothing really to "build" of the server, if you clone the repo, you can run node meshcentral directly and have a running instance up (assuming you've got the dependencies installed). They're javascript files for the admin web interface.

If you want to build MeshRouter, MeshCmd, MeshAgents, etc. that the project contains links to and utilizes for clients, those repos will help you out if needed (Brian especially on the agents)... but the server itself does not really require any compiling once you've got the source.

Thanks for these responses. Could you maybe add that to the documentation, so as to make it explicit ?
Best regards,

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