It's too complicate manage EmuNAND with Luma3DS + GodMode9.
I don't know if is better add an EmuNAND manager to Luma or create a new payload just for it.
I was thinking about creating a "SafeMode9" for features like manage EmuNAND that will not brick the console.
EmuNAND manager features:
Are you certain that this issue belongs to Luma?
@DMSalesman I don't know. I was thinking that EmuNAND must be compatible with Luma, so the manager must be related to Luma or GodMod9 project.
Sorry if I posted in the wrong place.
This is out of scope for Luma, belongs as its own payload.
@Hikari-chin @DMSalesman can you give me a way to follow? An example payload project will help a lot. And is possible run/test/debug payload with Citra?
@thenets 3DS development is out of my scope, I'm afraid.
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Are you certain that this issue belongs to Luma?