Luma3ds: Changing the Rosalina menu button combo only allows one button AND doesn't persist after reboot

Created on 5 Jun 2017  路  14Comments  路  Source: LumaTeam/Luma3DS

Explanation of the issue:

Changing the Rosalina menu button combo only allows one button

Steps to reproduce:

  1. Enter Rosalina menu

  2. Change button combination under misc, attempt to use multiple buttons

As soon as you press the first button, it says Successfully changed the menu combo. without letting you press more than one.

For the second issue, just restart your system.

duplicate enhancement fixed / accepted

All 14 comments

In this case it's necessary to press all the buttons at the same time, then, after the reboot, is true that the code is not permanent, and is necessary for the future

That's... not a bug?

Refer to #489 and #491.

You can use multiple buttons but you have to press them all at once.

"only allows one button". This was fixed in the latest commits, see here:
boot.zip

I'll do the other part.

I'm not fantastic at understanding the processes behind Luma, but I suggest you write the combination to a .bin in the /luma folder and read from it at boot and after it's written to.

@TuxSH Is saving the hb. app application being worked on as well?

What? "Saving the homebrew application application being worked on as well?"

@Shadow322 Saving the app that hb. app was injected into to a file on the SD card, that way we can have a designated, quick loading homebrew launcher

Ok, I try the new code sistem of Rosalina and is ok for me (press the buttons 1 by 1), but any please can make this code wearable after the reboot?

@Margen67 I say this: When you enter Rosalina for the first time (in this case after power-up) you put the oficial code, then you change the code, after the game play, you shut down the console, but if you power-up again, the code you put before it doesn't work and again need to change the code. In this case I ask that they can change the code permanently if I do a reboot in the 3ds

from the looks of some recent happenings, i'm starting to wonder whether or not Luma3DS is slowly losing some of its "noob-friendlyness"

Example: Rosalina. 'nuff said.

What if Rosalina shortcut keys were configurable from somewhere within the /luma/ folder as a .txt? It could solve this issue, as well as the issue for people with broken buttons.

good idea, i feel that should be implemented

also, Rosalina was a kind of feature i had imagined being in Luma, but at the time i didn't have a Github account.

I referenced these enhancements here. Going to close this now. Thank you.

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