The Enable game patching option won't load code binaries anymore. Everything worked fine on the last version of Luma, so why isn't it working here?
make sure your directory is updated
example
luma/titles/<title_id>/code.bin
I am having this issue with Smash 3DS too....
Mods are not loading or the language emulation isn't working either
Smash 4 mods working just fine for me
examples (Smash 3DS USA)
luma/titles/00040000000EDF00/code.bin
luma/titles/00040000000EDF00/locale.txt
thank you!
I think this issue should be closed. We've basically just confirmed that the feature IS working as intended, people just need to update their directories.
How does one get the "code.bin" for each game needed for game patching?
@dothackjhe 1: this isn't a support forum, even i'm still learning that, and GBATemp should be used for that. 2: try the Smash 3DS Hacking Discord
@WubTheGame Never mind the question. I just learned that what I was asking for was the old method of making game patching work with Luma3DS. As with the latest release of Luma3DS (B9S), the feature runs with "boot.firm" from the root of the SD/micro-SD Card instead.
Most helpful comment
Smash 4 mods working just fine for me
examples (Smash 3DS USA)
luma/titles/00040000000EDF00/code.binluma/titles/00040000000EDF00/locale.txt