Linuxgsm: can not se server in lan-liste (solution)

Created on 10 Oct 2016  路  17Comments  路  Source: GameServerManagers/LinuxGSM

I had trouble seeing my game server on lan-list. but could join them via the console by typing connect (ip: port).

in ./csgoserver file deleted I the deleted I -IP $ {ip} and it worked on Ubuntu 16.04 Server

parms= "- game csgo -usercon -strictportbind -IP $ {ip} port $ {port} + client port $ {client port} + tv_port $ {sourcetvport} + sv_setsteamaccount $ {} gslt -tickrate $ {} tic rate + map $ { defaultmap} + servercfgfile $ {servercfg} -maxplayers_override $ {maxplayers} + mapgroup $ {mapgroup} + game_mode $ {game mode} + game_type $ {game type} + host_workshop_collection $ {ws_collection_id} + workshop_start_map $ {ws_start_map} -authkey $ {authkey} "

All 17 comments

Hi,
Please, happen ./csgoserver pd
And provide the generated link.
Don't delete variables, set IP to the interface address.

thanks I have overlooked this feature :)
But I can not get it to work. When -IP in the startup line disappears from Lan-list. : S

And the output is... ?

Have you tried changing sv_lan 0 to sv_lan 1?

Since the OP's "solution" isn't actually posted here, I'm closing this as user-error-now-has-been fixed.

I'm a newbie, so this could be an user error, but I'm having the same issue.
Can join via console, but server is not visible in the server browser menu.
(different game though)

Here's my output @UltimateByte asked for
http://hastebin.com/urusivupus

@kekeN7 Your ports are not properly set.
RCON and stats ports shows "0".
Also, port 28960 is far from the standard 27015, csgo might refuse to listen to this port (or to be reported to the master server list).
Ultimately, make sure your GSLT is properly set.

This entire page might help as well.
https://github.com/GameServerManagers/LinuxGSM/wiki/Ports

But it's not csgo. (CoD:UO)

@kekeN7 Then what are you complaining about ? This script isn't released yet.

I know - I know, I wasn't complaining. :)

I mean you dont have the same issue at all so please don't report issues on non released scripts, it's common sense.

@kekeN7 yeah this is an unreleased script that I have not yet fully tested @hurdad Has created it but its not yet fully integrated in to LGSM. Best thing to do is contact him about it. You can raise an separate issue and just put @hurdad to get his attention :).

Yeah, we have already discussed this with him (https://github.com/GameServerManagers/LinuxGSM/issues/1089), and sorry guys, I wasn't meant to be impatient, just found this issue with the same title as my problem and then commented, that's all.

@kekeN7 no worries :)

To get your server to show up in lan browser you have to set -ip 0.0.0.0.

However, if you set ip = 0.0.0.0 in the script, check_ip.sh changes it to your actual IP...

if [ "${ip}" == "0.0.0.0" ]||[ "${ip}" == "" ]; then

So, what I do is replace '-IP ${ip}' with '-IP 0.0.0.0'

Hey, this issue seems to have resurfaced. I have tried the advice above and it worked for CSGO but not for TF2.

This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.

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