Jellyfin: Linux dev environment and Plugin API changes

Created on 11 Dec 2018  路  3Comments  路  Source: jellyfin/jellyfin

  1. i've read here and on reddit that most of the devs use linux. what are you guys using for a development environment? my exp trying to do some emby dev with mono was not good. has it become better
  2. related to #1, i also tried to write a plugin, but had quite a few issues, and feel like it was probably a mix between my VM running windows with visual studio and me just not getting the environment right, as well as the Plugin API "documentation" not being great. Since this is striving for openness and contrib, can we try to somehow get a nice "guide" on getting jellyfin dev environment going and plugin api docs/examples
  3. any chance jellyfin moves to gitlab instead of github
build

Most helpful comment

  1. No need for mono anymore as .net core is now open sourced, as Is virtual studio code.
  2. nr 1 should answer some of it.
  3. As much as I love gitlab, I think the focus now should be on making the fork stable

All 3 comments

  1. No need for mono anymore as .net core is now open sourced, as Is virtual studio code.
  2. nr 1 should answer some of it.
  3. As much as I love gitlab, I think the focus now should be on making the fork stable

As an unofficial spokesperson, what @mengine said is pretty much correct.

There鈥檚 more work being done still. We鈥檙e pretty active on Riot.im with discussion right now. There should be a link in the README.

ya i agree moving it to gitlab now would not be a good idea, just wondering if it's on the radar.

ill jump on the chat sometime soon and see if i can get some help figuring it out, thanks

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