Hello @ocornut,
Just upgraded to latest 1.68 + docking branch and related custom add-ons.
This assertion fails now:
Assertion failed: src_tmp.GlyphsList.Size == src_tmp.GlyphsCount, file C:/prj/#AVA/editor/3rd/@ocornut/imgui_draw.cpp, line 1879
Also, this is the minimal repro-steps case that used to work before.
Apparently, overlapping font ranges were ok before but now it wont build atlas :D
ImGuiIO& io = ImGui::GetIO();
ImFontConfig *cfg = &ImFontConfig();
static const ImWchar default_ranges[] =
{
0x0020, 0x00FF, // Basic Latin + Latin Supplement
0x0080, 0x00FF, // Latin_Supplement
0,
};
io.Fonts->AddFontFromMemoryCompressedTTF( FONT_MAIN_BUF, FONT_MAIN_LEN, FONT_MAIN_SIZE, cfg, default_ranges );
Managed to compile after fixing (manually) many overlapping ranges in many locales (phiew)
The two issues that you mentioned somewhere else are gone :D
Quick feedback after comparing new 1.68+docking against old 1.66+docking.
Minor issues mainly, I understand the branch is under development still, so no hurries :D
Assertion failed: tab->NameOffset != -1 && tab->NameOffset < TabsNames.Buf.Size, file c:\prj\#ava\editor\3rd\@ocornut\imgui_internal.h, line 1475And now the juicy bits :D

Hello,
Could you provide the crashing ini file? Was it an assert or a crash?
Could you provide gif of the other issues?
Will look into them tomorrow.
It was an assert in fact: Assertion failed: tab->NameOffset != -1 && tab->NameOffset < TabsNames.Buf.Size, file c:\prj\#ava\editor\3rd\@ocornut\imgui_internal.h, line 1475 Ini file here: https://github.com/r-lyeh/AVA/blob/30eda74515838554749718668ec3cd5e81daae68/editor/editor.ini
Sure, I will try to record sth.
The issue is much less noticeable in the gif due to low framerate. Sorry.
Repro-steps (I think). Maximize client window. Pick any tab which is large enough. Scroll it so it overlaps right and bottom screen borders. Notice the issue. Note: I am using a single monitor setup right now.

About the z-order issue, I will try to record a gif whenever I found it again, but I havent been able to reproduce it again :)
(1) Fixed the overlapping font range within same font issue now.
(2) For the assert I'll need to investigate further for a repro. If you can get it to repro, a callstack would be helpful. Could you also confirm that tab->NameOffset == -1 there? (And it's not a value referring past the array size?)
(3) For the docking drop overlay moving: do you have multi-viewport enabled? and does the dragged window leads to a new viewport being created? It is frequent to see unsynchronized renders (not always easy to fix depending on codebase/engine, there is a workaround but I'll like to first confirm if your bug is related to multi-viewport).
Please open separate issues when the topics are unrelated (don't hesitate to open 3 issues for 3 different bugs!). Thanks a lot!
ps: oook. i just found 2 new bugs today :) feel free to close this issue and i'll re-open as needed.
Created 3 new issues from derived issues. Original issue is fixed.