DEBUG and RELEASE modeApplying Opacity() Filter leaves the image unchanged.
Image<Rgba32> src_image;
using (FileStream stream = File.OpenRead(src_file_name))
src_image = SixLabors.ImageSharp.Image.Load(stream);
src_image.Mutate( x => x.Opacity( .1));
using (FileStream output = File.OpenWrite(dest_file_name_))
dest_image.Save(output, new JpegEncoder());
.net4.5 /.netstandard1.1/ Win10
Jpegs don't support opacity.
Lol, I'm an idiot :)
馃槃 Happens to the best of us.
Thanks for filling in the issue template properly though, really appreciate it 馃憤
Sure thing! You guys rock big time! I can't emphasize how much I LOVE your lib!
@jtorjo gonna check out your LogWizard tool, cuz it might be useful for my job. So thanks for making this mistake! :)
@antonfirsov Cool! Let me know what you think of it. It's been a long time since I worked on it, since my job took me elsewhere, but for short additions/requests, I may have a bit of time now and then ;)
Most helpful comment
Sure thing! You guys rock big time! I can't emphasize how much I LOVE your lib!