On win10 intel gpu
rev: 69f20f981af4d4a25ac30a2d7eca437b483edcce
There is a problem with UI rendering, seems text rending

Most likely a driver issue. Could you try a [wgpu] example and see if any graphical glitches happen? Also, ensure your graphics drivers are up-to-date.
@hecrj
wgpu's examples run correct. And iced's todos still run abnormal on other win10. So it seems isn't wgpu or driver's problem. it seems is iced problem.

And iced's todos still run abnormal on other win10.
Are they both using Intel integrated graphics? This may be related to #96.
I'd appreciate it if you could try running the [wgpu_glyph] examples and report back.
I'm also having similar glitches (with tour and todos). Here's some info about my machine/environment:
rustc --version: rustc 1.41.0 (5e1a79984 2020-01-27)tour: text blinks upon mouse movement / keyboard strokes, scales randomly. Here are some screenshots.
wgpu_glyph (I have opened a PR that fixes a small problem): runs fine, no blinking. Here are screenshots for hello, depth, clipping, listed in order.
@ikazos Do you have an integrated GPU in your setup? The current renderer will default to using an integrated GPU if available to save power. If this is the case, the patch mentioned in #148 should fix the issue for you while we sort things out.
@hecrj I followed this patch in #148 as you mentioned and the examples work. Thanks!
@hecrj It is still not fine with winit 0.21
it use vulkan backend as default on my win10,.Due to driver's problem, the examples render not correct. But it use dx12 so that examples work fine when I set application setting.antialiasing true.
@hecrj Thanks for your work and this crate awesome.