Halflife: Something broken in models parsing

Created on 4 Nov 2019  Â·  9Comments  Â·  Source: ValveSoftware/halflife

изображение

Too much models with this bug, on different servers. Random ppls with weapons have this bug, often this are players with m4a1 in hands.

@mikela-valve

Fix proposed

Most helpful comment

Turning off your cheats should help.

All 9 comments

изображение
изображение

Just for kid below, it's not related to cheats(which just debbuging tool as you can see just box, name(for shown that the same person) and weapon model with min/max which was calculated in Render function) at all, So, it's can be reproduced with model which i posted before in latest stable/beta cs client.

Turning off your cheats should help.

very useful comment, keep that way.
ok bro,
изображение

Ok. as you can see it's tryna achive 0 0 0 origin.

@mikela-valve still actual

Ok, the problem is inside R_GLStudioDrawPoints.

Fix proposed for R_GLStudioDrawPoints (for backward compatibility)

R_GLStudioDrawPoints

Just for kid below, it's not related to cheats(which just debbuging tool as you can see just box, name(for shown that the same person) and weapon model with min/max which was calculated in Render function) at all, So, it's can be reproduced with model which i posted before in latest stable/beta cs client.

Little bit more info, it's could be reproduced with specific models on old engines too ( < 8xxx).
And fix should be aplied in all 4 cases. At least in 2 100%.

Was this page helpful?
0 / 5 - 0 ratings

Related issues

WhiteFang1319 picture WhiteFang1319  Â·  3Comments

LuckyStrikeOriginal picture LuckyStrikeOriginal  Â·  4Comments

DreaDk picture DreaDk  Â·  4Comments

perforatorRU picture perforatorRU  Â·  3Comments

BlackShadow picture BlackShadow  Â·  3Comments