Gt-new-horizons-modpack: infinity card quits its slot when you use your mousewheel while hoverring items in AE

Created on 14 Jul 2020  路  14Comments  路  Source: GTNewHorizons/GT-New-Horizons-Modpack

Which modpack version are you using?

2.0.9.0 QF4
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If in multiplayer; On which server does this happen?

Delta
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#

I was finally able to make a reproductible "infinity card quits its slot" bug:
annoying

from what i have understood, the infinity card slot is somehow linked to the scroll when you hover items in the AE system, but this stops as soon as you stop hoverring the items in the AE.

AE2 bugMinor question

All 14 comments

Same/similar to 3/4 in #6097. Did you try disabling the inventory/mouse tweaks stuff? I think one of them might interfere with scrolling, but I'm not sure.

Also, I tried to reproduce this, but was unable to.

tried without inventory tweaks, same behavior

To me it happens when I hold shift + click and drag the mouse in the terminal

To me it happens when I hold shift + click and drag the mouse in the terminal

This I was able to reproduce, but not in a minimal session with only NEI+AE2+WCT+IT.

@repo-alt any idea on this ?

I have no idea how is that possible.
Would be nice if somebody took the effort to actually localize the culprit by binary division of the pack.

I did try reducing the number of mods, but every single one (it felt like) told me it needed to be added back (or else crash), so I just gave up.

Many mods do have dependencies, that's true. I'd start with removing Gregtech and all that requires it, as it will immediately reduce launch time a lot.

Documenting the process would also help in future similar cases

Is there some kind of dependencies list?

I'm afraid not. Perhaps there is a tool to extract "hard" dependencies from the jar like what Forge does on launch, but I'm not aware of that

I'm afraid not. Perhaps there is a tool to extract "hard" dependencies from the jar like what Forge does on launch, but I'm not aware of that

you litterally write them in the mod container as "required-after" or "required-before"

reference:
https://github.com/bartimaeusnek/bartworks/blob/8c91821b0be00d8004ba03326430b42c77cb73e9/src/main/java/com/github/bartimaeusnek/bartworks/MainMod.java#L69

That I'm aware of, and that helps Prometheus how?

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