Epsi one
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Epsi live server
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And now, not serios stuff:
most of issues resended to they personal place~
That never stopped us to change stuff, did it?
But I guess any Server will start to suffer while you try to mine 1300+ Blocks.
If this becomes a problem in the future, we'll have to reduce/disable the depth modifier on that pick
@Namikon the problem not in 1300+ blocks. Bloodmagic bound pickaxe mine the same area(almost), but couse no tps drop - it uses different mechanic of block breaking. It just remove blocks and add them to inventory, and draconic stuff simulates that u break each block by urself, just realy speedy. This can be seen in lags - blocks dissapearing one by one in lines.
@Cinobi That would require a code change which means they either need to fork the mod or reduce the depth and range.
@noobyaran9 it couse tps drop even with low amount of range\depth. Aaand, nerf endgame items to shit is strange solution, don't u think?
draconic stuff simulates that u break each block by urself, just realy speedy. This can be seen in lags - blocks dissapearing one by one in lines.
Requires code change to fix this.
Requires code change to fix this.
Oh, realy? wow, so fresh info, never thinked about it! wow wow, wow!
EVERYTHING need code changed to fix, so what? no bugreports?
No need to rage on that now. We're probably one of the only few modpacks who really change other mods by code and not just throw in new recipes and/or quests.
The other Goal of us is to keep the Servers playable; As much as it is possible. And I have already observed heavy lag spikes with people mining like that.
TL;DR:
If no one volunteers to fork, modify and maintain a custom DE, the only solution for this is to nerf/disable these Items; So other people will not have these lag spikes.
de is forked allready we using custom version
Then maybe someone will change it.
@Cinobi Please make individual issues. These "20 in 1" issues are impossible to keep track of
i close this now. All issues are posted allready.