Is there a way to retry RPC calls when they fail? I think in the Go package this is available. I couldn't find anything about this in the docs. If not, what approach would you suggest instead?
The retry mechanism hasn't been implemented yet in native core.
Retries can be implemented using the interceptor framework, see https://github.com/grpc/grpc-node/blob/master/packages/grpc-native-core/src/client_interceptors.js and https://github.com/grpc/proposal/pull/14/files#diff-c1aee0ddae63a3e9a9ba050796cd4b58R325
The Node interceptor framework will be released with 1.11.0
@drobertduke @nicolasnoble I tried using the retry interceptor from here, but it didn't work for me as is. After some debugging, it looks like the retry function gets called the first time, and it calls newCall.start here, but the onReceiveMessage and onReceiveStatus listener functions never get triggered; the message isn't sent again.
Looking at the way unary requests are made, it looks like you have to also call sendMessage and halfClose after calling start. I added these calls to the interceptor so it looks like this:
var maxRetries = 3;
var interceptor = function(options, nextCall) {
var savedMetadata;
var savedSendMessage;
var savedReceiveMessage;
var savedMessageNext;
var requester = {
start: function(metadata, listener, next) {
savedMetadata = metadata;
var newListener = {
onReceiveMessage: function(message, next) {
savedReceiveMessage = message;
savedMessageNext = next;
},
onReceiveStatus: function(status, next) {
var retries = 0;
var retry = function(message, metadata) {
retries++;
var newCall = nextCall(options);
var retryListener = {
onReceiveMessage: function(message) {
savedReceiveMessage = message;
},
onReceiveStatus: function(status) {
if (status.code !== grpc.status.OK) {
if (retries <= maxRetries) {
retry(message, metadata);
} else {
savedMessageNext(savedReceiveMessage);
next(status);
}
} else {
savedMessageNext(savedReceiveMessage);
next({code: grpc.status.OK});
}
}
}
newCall.start(metadata, retryListener)
newCall.sendMessage(savedSendMessage); // Added Call
newCall.halfClose(); // Added Call
};
if (status.code !== grpc.status.OK) {
retry(savedSendMessage, savedMetadata);
} else {
savedMessageNext(savedReceiveMessage);
next(status);
}
}
};
next(metadata, newListener);
},
sendMessage: function(message, next) {
savedSendMessage = message;
next(message);
}
};
return new InterceptingCall(nextCall(options), requester);
};
And it seems to be working as expected now. Any insight into whether this is correct or not?
You are correct, this was an oversight in my original proposal. There is a working version of the retry interceptor in client_interceptors_test.js which includes the calls you've added
@murgatroid99 Should I make a PR to fix up the proposal code?
Yes, I think we should keep the proposal correct. And since it is just a correction, it doesn't need the whole review process.
Most helpful comment
Retries can be implemented using the interceptor framework, see https://github.com/grpc/grpc-node/blob/master/packages/grpc-native-core/src/client_interceptors.js and https://github.com/grpc/proposal/pull/14/files#diff-c1aee0ddae63a3e9a9ba050796cd4b58R325
The Node interceptor framework will be released with 1.11.0