Updating my project to the new version of this mobile plugin and the play games plugin, and I get this error:
error CS1704: An assembly with the same nameGoogle.VersionHandler' has already been imported. Consider removing one of the references or sign the assembly
Assets/PlayServicesResolver/Editor/Google.VersionHandler.dll (Location of the symbol related to previous error)
Assets/PlayServicesResolver/Editor/Google.VersionHandler_v1.2.6.0.dll (Location of the symbol related to previous error)`
Is there an easy solution? I don't want to break everything, these plugins already give me enough headaches without throwing a wrench in there myself.
Can you try deleting the contents of the Assets/PlayServicesResolver directory of your Unity project and re-importing the latest version of this plugin.
I see the same thing! I deleted the folder and did the reimporting and error still appears...
@Rainking80 Can you post the contents of your Assets/PlayServicesResolver directory?
You mean like this:
Me again: I reimported the plugin again - same issue. I restarted unity 2 or 3 times then a "Google plugin is ready to use" popup appeared and now it seems to work!
Glad you were able to get everything working.
Closing this issue due to the lack of response from @Kaldarash . If this problem still persists for you please re-open the issue.
I had this issue after updating to v3.6.0, but restarting Unity fixed it.
Selecting Assets -> Play Services Resolver -> Version Handler -> Update in the Unity editor should also resolve this issue.
@rampara That really works .Thank you
I solved the issue..
here is the solving video only for unity developer
https://www.youtube.com/watch?v=PeQDGBnhgxA&t=20s
@rampara It works, Thanks!
Most helpful comment
Selecting
Assets -> Play Services Resolver -> Version Handler -> Updatein the Unity editor should also resolve this issue.