Godot version:
3.2 rc1
OS/device including version:
WIndows 10 Pro 1909
Issue description:
I've been working on a Godot project using 3.1.2 stable for quite some time now. I just grabbed the 3.2 rc1 build and attempted to open a copy of my project. The project manager opens fine, but when I attempt to open my 3.1.2 project, I get the following NVIDIA driver error:

Once the error dialog is closed, neither the editor or the project manager are left open.
My system details are as follows:
Sony VAIO laptop
NVIDIA GeForce GT 330M
Driver Version 21.21.13.4201
As far as I know, this is the most up-to-date driver available for this (dated) system.
Steps to reproduce:
Open working Godot 3.1.2 project in Godot 3.2 rc1
Minimal reproduction project:
It may be related with #35242
Can you try this version? It's compiled by @akien-mga
https://downloads.tuxfamily.org/godotengine/3.2/tmp-test/godot.3.2.rc1.796d35d-reverted.exe.zip
Thanks for the input and the link. I can confirm that the above-linked version works on my system. Though, reading through the associated ticket, it doesn't sound like there's an official fix available - at least not yet, right?
Not yet, but they know where the problem is, hopefully a fix will come soon(ish)
Duplicate of #35242. (Your system has a different graphics card, but the underlying cause is the same.)
Most helpful comment
It may be related with #35242
Can you try this version? It's compiled by @akien-mga
https://downloads.tuxfamily.org/godotengine/3.2/tmp-test/godot.3.2.rc1.796d35d-reverted.exe.zip