Godot version:
Godot 3.0.6
OS/device including version:
Issue description:
I can't use the GUI to change the position of a tilemap node, I have to manually do it by changing the numbers. Please add that feature, it just keeps drawing tiles when I want to move it.
Steps to reproduce:
Create a tilemap
Try to change its position by the GUI move tool.
Minimal reproduction project:
I think it's better this way cause changing the position of TileMap can cause problems if you are using multiple tilemaps, so it stops anyone from messing with it.
I don't see a reason so as to why there should be any need for it.
You can use the GUI. Move the cursor to a number, then Ctrl and mouse left click and move left and right instead of typing numbers.
I think allowing movement of the tilemap (and perhaps hiding the grid and to-be-placed tile) when the move tool is selected might be a useful addition.
Same for the rotate and maybe scale tools.
@NewNodeGames I'm sorry but what do you mean by "Move the cursor to a number" ?
Most helpful comment
I think allowing movement of the tilemap (and perhaps hiding the grid and to-be-placed tile) when the move tool is selected might be a useful addition.
Same for the rotate and maybe scale tools.