Drag and drop [parenting] nodes in scene tab.
Drag & Drop is a medium term goal at this point.
Will not deny that it makes the workflow a little more intuitive and
efficient (specially given that most engines UIs are steering towards this).
But if implemented, it has to be consistent across all the interfaces and
implemented properly everywhere, which is a considerable amount of work,
which will also requires a considerable time to design and good amount of
input from the userbase.
After a few stable releases, we´ll look at it!
On Sat, Jul 5, 2014 at 3:43 PM, razvanab [email protected] wrote:
Drag and drop [parenting] nodes in scene tab.
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https://github.com/okamstudio/godot/issues/570.
_OkamStudio_
Thanks
Bump. Is time for this maybe? Would be mighty useful : )
+1. The editor's experience can be hugly improved
Closing since it's already implemented in current 2.1 alpha branch.
Most helpful comment
Closing since it's already implemented in current 2.1 alpha branch.