Godot: 3.1-dev projects can't be opened on 3.0.x, should show a warning

Created on 10 May 2018  路  10Comments  路  Source: godotengine/godot

Godot version:

3.1.dev & 3.0.3-rc1

OS/device including version:

Kubuntu 18.04

Issue description:

3.0.x editor just restart project manager without warning message when opening 3.1.dev project.
It should say something.

Steps to reproduce:

  1. Create a project with 3.1.dev editor
  2. Try to open it with 3.0.x editor

Minimal reproduction project:

bug enhancement high priority editor

Most helpful comment

A message such as "This project was opened in a future version of Godot and can't be opened by Godot [version]" would be more useful than just exiting with no message.

Also, when upgrading, a message such as "This project was previously opened in Godot [oldversion], would you like to update it to Godot [newversion]? This process is not reversible." would be nice.

All 10 comments

Probably because of the version bump in the Project Settings. Cc @groud

Yeah maybe. Weird it does not displays a message.

it should be warned that it can't be opened 3.0.x editor after opening it with 3.1.x, before opening.

You can fix this in the project.godot file by changing the version number back, but you'll lose your action binds when doing this, so be careful.

A message such as "This project was opened in a future version of Godot and can't be opened by Godot [version]" would be more useful than just exiting with no message.

Also, when upgrading, a message such as "This project was previously opened in Godot [oldversion], would you like to update it to Godot [newversion]? This process is not reversible." would be nice.

Also, when upgrading, a message such as "This project was previously opened in Godot [oldversion], would you like to update it to Godot [newversion]? This process is not reversible." would be nice.

That part is #20626. I'll try to tackle both, even though it's tricky to show proper warnings at this early stage when the editor is not up yet.

The project still exits itself without notification of any errors ..., here I am using the version of Godot_v3.1-beta2_x11.64

It's fixed on 3.1 onwards, we can't change 3.0.x releases :)

@akien-mga 1F1R51 says he's using 3.1 beta 2?

For creating the project, sure, but this issue is about opening 3.(n+1) projects in a 3.(n) release, so here it's about opening projects in 3.0.x.

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