Godot version: 3.0.2
OS/device including version: Windows 10, GeForce GTX 660, Google Chrome 65.0.3325.181 64-bit and Vivaldi 1.14.1077.60 32-bit
Issue description:
For some reason the game flicks A LOT, like...is unplayable when running on these browsers, game works like a charm on Firefox 59.0.2 (64-bit)
Steps to reproduce:
You guys know I try to give the most information as possible, but I don't have any idea what's happening this time
Minimal reproduction project:
Also the source code:
https://github.com/pigdevstudio/one_game_a_month/tree/master/permanence
I think this can be related to either Joystick Vibration or Camera Shaking as the flickering occurs every time these behaviors happen, but it also happens randomly when Labels are animated (which happens simultaneously with screen shake some times, so I think it is a better clue)
maybe it has something to do with https://github.com/godotengine/godot/issues/16918
CC @eska014
This is a duplicate of #16281, caused by 2D particles.